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JanMattys



Joined: Feb 29, 2004

Post 5 Posted: Jun 17, 2004 - 11:10 Reply with quote Back to top

Two questions:

1- If my jumpup/passblock player is prone and a pass takes place in a 3-square range, will I be able to "JumpUp, move, and try the interception"?

2- If my wizard casts a fireball over a bunch of prone players, will the agility roll take place? I mean... If they are prone, they should not be able to dodge the blast!

Thanyou in advance for any answer you can provide.

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Last edited by JanMattys on %b %17, %2004 - %11:%Jun; edited 1 time in total
Rimmer



Joined: Aug 19, 2003

Post   Posted: Jun 17, 2004 - 11:14 Reply with quote Back to top

2: They are not affected since they roll for injury due to the fall not due to the blast. The blast only knocks them down (it´s in the LRB).

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Mezir



Joined: Aug 02, 2003

Post   Posted: Jun 17, 2004 - 11:17 Reply with quote Back to top

Jump Up cannot be used in combination with Pass Block.

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JanMattys



Joined: Feb 29, 2004

Post   Posted: Jun 17, 2004 - 11:25 Reply with quote Back to top

Quote:
Jump Up cannot be used in combination with Pass Block.

Uhm. Is that an error in the JavaBB or the same applies in the board game? In the LRB I can't find why JumpUp can't be used.

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gansus



Joined: Sep 02, 2003

Post   Posted: Jun 17, 2004 - 11:29 Reply with quote Back to top

Plz check it up, cause im saying this from memory, but i thought LRB stated that the passing block player had to be standing. Maybe i am wrong and that one is from an official FAQ or just what other players in board game and me accorded, just not sure
Rimmer



Joined: Aug 19, 2003

Post   Posted: Jun 17, 2004 - 11:29 Reply with quote Back to top

Since Pass block isn´t an action you can´t use Jump Up in combination with it.

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Mully



Joined: Aug 02, 2003

Post   Posted: Dec 04, 2004 - 19:45 Reply with quote Back to top

Quote:

2: They are not affected since they roll for injury due to the fall not due to the blast. The blast only knocks them down (it´s in the LRB).


Galak if you are reading I believe your PBEM tool rolls for agility on prone players on a fireball

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BadMrMojo



Joined: Aug 02, 2003

Post   Posted: Dec 04, 2004 - 19:50 Reply with quote Back to top

Rimmer wrote:
Since Pass block isn´t an action you can´t use Jump Up in combination with it.

Just to expand upon this a bit...

Jump Up can only be used at the start of a player's action. A player's action is when you move, block, blitz, foul, throw or handoff with them on your turn.

Using Pass Block isn't an action. Like sidestep or shadowing, it's just an effect of a skill... a reaction, I guess you could call it. As such, you can't use jump up because it's not that player's action... Not until you move them on your turn.

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G_Force



Joined: Aug 19, 2004

Post   Posted: Dec 04, 2004 - 22:55 Reply with quote Back to top

Quote:

Uhm. Is that an error in the JavaBB or the same applies in the board game? In the LRB I can't find why JumpUp can't be used.


the writen explaination in the rules is cover in the Q&A article attached to the lrb. i'll put the link the the Q&As (i think it is the 10th item) cos i can't work out how to copy and paste from a pdf Confused
http://www.specialist-games.com/bloodbowl/assets/pdf/tlr/LRB3Q&A.pdf

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GalakStarscraper



Joined: Aug 02, 2003

Post   Posted: Dec 05, 2004 - 04:47 Reply with quote Back to top

Mully wrote:
Quote:

2: They are not affected since they roll for injury due to the fall not due to the blast. The blast only knocks them down (it´s in the LRB).


Galak if you are reading I believe your PBEM tool rolls for agility on prone players on a fireball


Yah ... my source on the BBRC for the 2003 rules review said it would affect prone and then it came out and it didn't.

Never realized I hadn't changed it. Thanks ... putting it on the list.

Galak
BadMrMojo



Joined: Aug 02, 2003

Post   Posted: Dec 05, 2004 - 06:42 Reply with quote Back to top

Thank god you have a new source on the BBRC, eh,? Razz

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