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ph0enyx13



Joined: Nov 14, 2015

Post   Posted: Nov 06, 2017 - 17:26 Reply with quote Back to top

For the third skill on a mighty blow tackle blitzer do you just go with guard? (I figure the other 3 blitzers will just go some combo of guard, stand firm, tackle, might blow).

The only other skill I can think for taking is frenzy, but Frenzy worries me on a player who has 6 ma 3 st. Like 7 ma or 4 st it would be fine, but without the ma it makes it harder to justify for surfing purposes.
ph0enyx13



Joined: Nov 14, 2015

Post   Posted: Nov 06, 2017 - 17:27 Reply with quote Back to top

Actually I guess I can say this about Orc blitzers and Undead Wights too. I feel better about mb, tackle, frenzy on a human blitzer (the only other team I really play) because the higher MA.
MattDakka



Joined: Oct 09, 2007

Post   Posted: Nov 06, 2017 - 17:28 Reply with quote Back to top

Take Guard, you need as many Guards as you can have.

_________________
Please vote the Diving Catch and Break Tackle/Diving Tackle bug reports, thanks!
Antithesisoftime



Joined: Aug 20, 2014

Post   Posted: Nov 06, 2017 - 19:38 Reply with quote Back to top

Take guard and consider juggernaut next
MattDakka



Joined: Oct 09, 2007

Post   Posted: Nov 06, 2017 - 19:44 Reply with quote Back to top

I suggest Stand Firm next as regular roll.
Guard players don't like to be pushed away and Stand Firm improves the zone control of wide zones.
Moreover, if you take Stand Firm and roll a double later you can take Diving Tackle, and use the Blitzer to mark the opponent ball carrier.

_________________
Please vote the Diving Catch and Break Tackle/Diving Tackle bug reports, thanks!
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