ijmcf
Joined: Jan 11, 2005
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  Posted:
Mar 09, 2005 - 19:14 |
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Forgive me if i'm not up to date on the LRB 4.0, but is it correct that Mummys and Bull Centaurs both have General skill access? |
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GalakStarscraper
Joined: Aug 02, 2003
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  Posted:
Mar 09, 2005 - 19:17 |
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ijmcf wrote: | Forgive me if i'm not up to date on the LRB 4.0, but is it correct that Mummys and Bull Centaurs both have General skill access? |
Yes |
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GalakStarscraper
Joined: Aug 02, 2003
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  Posted:
Mar 09, 2005 - 19:18 |
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screech wrote: | In the setup section it says you have to set up 11 players, but in the Q&A section on pg. 61 it say,
Q: Do I have to field 11 players (or my entire team if I have less than 11 available)?
A: No. The only restriction is that 3 players must be placed on the Line of Scrimmage. So you may set up 3-11 players at a kick-off. |
That Q&A is old and needs deleted as its been overruled. Thanks.
Galak |
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AlcingRagaholic
Joined: Aug 02, 2003
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  Posted:
Mar 09, 2005 - 19:26 |
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The "Example of Interception" on page 22 has a couple of typos.
First of, the agility/Interception chart shows:
Agility 1 2 3 4 5 6
Int Roll: 6+ 5+ 4+ 4+ 2+ 1+
Also, it says Griff has an Agility of 3, and is trying to roll a 5+.
Z |
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AlcingRagaholic
Joined: Aug 02, 2003
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  Posted:
Mar 09, 2005 - 19:37 |
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Same problem on the TTM on page 23.
They all say interception roll for some reason.
Also... where's Hubris Rakarth?
Z |
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GalakStarscraper
Joined: Aug 02, 2003
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  Posted:
Mar 09, 2005 - 19:38 |
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Tinkywinky wrote: | In the faq it says that big guys can take general traits which they cannot. |
Had to find the out of date FAQ for this one ... thanks tinkywinky.
Fix that needs to happen is:
"Q: Are there any restrictions on what skills and traits a Big Guy can pick if they roll a double for a Star Player roll?
A: No, they are treated just like a normal player. This means that if they roll a double they can choose Strength traits or General, Strength, Passing, and Agility skills (or Physical mutations for Minotaurs, Nurgle Beasts, and Rat Ogres)" |
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Aconite
Joined: Jun 03, 2004
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  Posted:
Mar 09, 2005 - 19:42 |
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Only a small one, but the redded text in the shadowing skill (page 36) is the wrong font size for the paragraph... |
_________________ Dejected, he hangs up the phone. "Air Holes. Remember the air holes", the online pet store owner mutters while slapping his forehead.
(Brad Osberg) |
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Aconite
Joined: Jun 03, 2004
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  Posted:
Mar 09, 2005 - 19:46 |
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...and the box listing skills (page 37) has a copy & paste error with the physical traits and racial chracteristics sections - they are both the same... |
_________________ Dejected, he hangs up the phone. "Air Holes. Remember the air holes", the online pet store owner mutters while slapping his forehead.
(Brad Osberg) |
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thorazine_shuffle
Joined: Feb 14, 2005
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  Posted:
Mar 09, 2005 - 20:21 |
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Typo in the Handicap table:
63-64 IRON MAN: ... (do not roll of Injury).
... should this be 'do not roll for injury'? |
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dagda331
Joined: Mar 06, 2005
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  Posted:
Mar 09, 2005 - 20:44 |
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I'm not sure if this is actually a mistake or if I'm just reading it wrong, but the description for a vampire's blood lust appears to indicate that the vampire is affected by it every turn - limiting him to a move action and biting a thrall every turn - that can't be right, can it? |
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GalakStarscraper
Joined: Aug 02, 2003
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  Posted:
Mar 10, 2005 - 00:34 |
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dagda331 wrote: | I'm not sure if this is actually a mistake or if I'm just reading it wrong, but the description for a vampire's blood lust appears to indicate that the vampire is affected by it every turn - limiting him to a move action and biting a thrall every turn - that can't be right, can it? |
No its missing the opening sentences about rolling a D6 when you want to take an action, and then what happens based on your rolls. So that needs added. Blood Lust only triggers on a 1 on the D6.
Galak |
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CorporateSlave3
Joined: Feb 07, 2004
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  Posted:
Mar 10, 2005 - 01:08 |
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I think this is in fact the same in older versions, but it always seemed to me that 'passblock' skill should include a note that it does not allow a prone player to stand up (since the rules for standing up don't seem to specifically state that this can only be done as part of an action on a given player's team turn, just that it costs 3 MA). Maybe I'm splitting hairs here, but I can picture a rules lawyer in Table Top arguing this point...
Oh, and, erm...the, ah, section on 'ageing' is still there...I beleive you meant to delete it...
(hey - I had to try! ) |
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Cortelll
Joined: Aug 02, 2003
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  Posted:
Mar 10, 2005 - 01:21 |
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Of For a Bite is not the the Racial Characteriestics box, page 37, neither is described in page 36, between Nevers of Stell and Pass, also, if you could talk to a few people to change it to the old OFAB rules it will be Great , prob not possible though
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_________________ Cortelll
Bloodbowl World Cup
Vamps Group |
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Lamoron
Joined: Apr 21, 2004
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  Posted:
Mar 10, 2005 - 01:29 |
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Minor thing:
The description of Dauntless reads "the Dauntless player rolls two dice and adds them together", maybe it should read "rolls two d6". |
_________________ "When in trouble, when in doubt, run in circles, scream and shout" |
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torsoboy
Joined: Nov 23, 2004
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  Posted:
Mar 10, 2005 - 02:01 |
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Page 53: Humans get four throwers and two blitzers. Interesting. |
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