Buur
Joined: Apr 29, 2004
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  Posted:
Sep 14, 2005 - 00:03 |
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if he hasnt dp it the only choice
-Buur |
_________________
For most people, reason is nothing but their own believes. |
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Tank
Joined: Sep 06, 2003
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  Posted:
Sep 14, 2005 - 02:33 |
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Dodge would be my choice. Increase his lifespan and maximise his evasivness.
Next i'd go for surehands, or if doubles get accurate. |
_________________ If it's tourist season, why can't we shoot them? |
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Tricktickler
Joined: Jul 10, 2004
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  Posted:
Sep 14, 2005 - 02:42 |
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chunky04
Joined: Aug 11, 2003
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  Posted:
Sep 14, 2005 - 05:49 |
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Guard - you don't get much of it, and to have a nice mobile one is very handy. |
_________________ chunky - you are eloquence on legs |
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CorporateSlave3
Joined: Feb 07, 2004
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  Posted:
Sep 14, 2005 - 07:11 |
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A mobile Guard is nice. (sure your mummies/golems get it, but they aren't mobile)
A mobile Mighty Blow is nice. (sure, your mummies/golems get it, but...you know)
Dodge is nice to make him more mobile, at least some of the time. I just hate using doubles on a skill that can (and often will) be negated completely by another skill... |
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