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def909



Joined: Oct 25, 2005

Post   Posted: Oct 26, 2005 - 20:53 Reply with quote Back to top

Hi there!

Just rolled a double 1, but what do I do best? I planned sidestep, strip ball originally, but with this roll I´m thinking about Dauntless, Jump up, frenzy, mighty blow or even leader... Hmm... dunno
Candlejack



Joined: Aug 02, 2003

Post   Posted: Oct 26, 2005 - 20:56 Reply with quote Back to top

would not take leader.. JU DL Frenzy MB and Guard are the best options imo depending on your playstyle.

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Macavity



Joined: Nov 23, 2004

Post   Posted: Oct 26, 2005 - 20:59 Reply with quote Back to top

JU or Guard. If you get SideStep next, then gives you a player who you can place in best position when they get hit, and support everyone else's blocks fro mthere. No more cages! With JU, the whole thing becomes silly, and I'll have to kill the guy.


P.S. Play my flings before you develop out of their league!

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DD



Joined: Aug 12, 2004

Post   Posted: Oct 26, 2005 - 21:03 Reply with quote Back to top

I love Nerves of Steel too...
Gumbo



Joined: Oct 11, 2003

Post   Posted: Oct 26, 2005 - 21:09 Reply with quote Back to top

Dauntless all the way. Guard leaves him too prone to hitting and removing. You want your war dancer to be a pinch hitter, really, imo.

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Menikmati



Joined: Jan 02, 2005

Post   Posted: Oct 26, 2005 - 21:12 Reply with quote Back to top

mighty blow or dauntless. i think most coaches tend to mb. nice thing to have on elves

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i like cherrypicking. it helps me compensating my bad skill and lack of concentration due to excessive drug abuse.
Macavity



Joined: Nov 23, 2004

Post   Posted: Oct 26, 2005 - 21:15 Reply with quote Back to top

Dauntless will make you waste him going up against Big Guys all the time, when he (and all welves) should be avoiding the big-guys and laying the smack-down on the weakest players, in ascending order. Guard!

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When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up. -C.S. Lewis
Arcon



Joined: Mar 01, 2004

Post   Posted: Oct 26, 2005 - 21:20 Reply with quote Back to top

yes, go for MB.

The AV7 is a great disadvantage, and the reason I would not take Jump Up.
I also wouldn´t take Dauntless, as Macavity explained, and neither Guard, that is for Linos.

Frenzy could be an option, but it also is a disadvantage to have at times. You need to play careful with Frenzy.
Buur



Joined: Apr 29, 2004

Post   Posted: Oct 26, 2005 - 21:22 Reply with quote Back to top

mb.... let you maim those oposing elfs....
-Buur

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Buur



Joined: Apr 29, 2004

Post   Posted: Oct 26, 2005 - 21:23 Reply with quote Back to top

ohhh a duble post.....
well get some dp on the team too
-Buur

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For most people, reason is nothing but their own believes.
Macavity



Joined: Nov 23, 2004

Post   Posted: Oct 26, 2005 - 21:23 Reply with quote Back to top

Actually, if you are planning on playing the guy as a "Star" (Out on his own to make big plays), MB wouldn't be so bad, but I don't do that myself. JU will also let you pull of some spectaculars, though.

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When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up. -C.S. Lewis
Menikmati



Joined: Jan 02, 2005

Post   Posted: Oct 26, 2005 - 21:46 Reply with quote Back to top

ju -> boot, id do it Very Happy

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i like cherrypicking. it helps me compensating my bad skill and lack of concentration due to excessive drug abuse.
Emphasy



Joined: Jun 14, 2004

Post   Posted: Oct 26, 2005 - 21:48 Reply with quote Back to top

MB i guess... an agile player that can go places others cant for hunting down them catchers and other ballcarriers
Karhumies



Joined: Oct 17, 2004

Post   Posted: Oct 26, 2005 - 22:24 Reply with quote Back to top

Dauntless

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Bald-boy



Joined: Jun 20, 2004

Post   Posted: Oct 26, 2005 - 22:45 Reply with quote Back to top

...damn those doubles...

Nothing but trouble really Razz
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