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El_Jairo



Joined: Jun 08, 2005

Post   Posted: Dec 18, 2005 - 01:29 Reply with quote Back to top

How would you *develop* a AG 6 Dark Elf blizter.

I thought about dodge, leap, pass block...

And of course hoping for doubble on the road for dump off or guard.

*edit: forgot a important word*


Last edited by El_Jairo on %b %18, %2005 - %03:%Dec; edited 1 time in total
G_Force



Joined: Aug 19, 2004

Post   Posted: Dec 18, 2005 - 01:41 Reply with quote Back to top

to start with i'd get him some extra teammates so that he can better avoid the asskicking that he so richly deserves Smile

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Fama



Joined: Feb 09, 2005

Post   Posted: Dec 18, 2005 - 01:57 Reply with quote Back to top

El_Jairo wrote:
How would you a AG 6 Dark Elf blizter.

I thought about dodge, leap, pass block...

And of course hoping for doubble on the road for dump off or guard.


How would I a AG 6 Dark Elf blitzer? With a dp, preferably. And half a dozen assists, or maybe MB PO. And then DP. Dozen assists is recommended.

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IrishRagan



Joined: Jul 22, 2005

Post   Posted: Dec 18, 2005 - 02:03 Reply with quote Back to top

Personally I'm good with a Claws/RSCs, and if that doesn't do it, a DP
spelledaren



Joined: Mar 06, 2004

Post   Posted: Dec 18, 2005 - 02:27 Reply with quote Back to top

Leap isnt all that neccessary, as ag6 means dodge 2+ in 2 TZ.

Consider sure hands, for picking up those loose balls in a fray, and not getting stripped of it while holding it behind a line.
Skip dump off and go for Jump up on a double (he will be knocked down a lot Smile.

Strip ball. Sure feet. Side step. All good skills. Pass block too.

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Diabl0658



Joined: Oct 05, 2004

Post   Posted: Dec 18, 2005 - 06:11 Reply with quote Back to top

NOS, leap, and sidestep

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Frantisek



Joined: May 30, 2004

Post   Posted: Dec 18, 2005 - 06:44 Reply with quote Back to top

I recommend developing 2 AG 6 Dark Elves.
That way you can develop each one differently and see which one works out best.

Try not to get them niggled though.
Alanir



Joined: Aug 02, 2003

Post   Posted: Dec 18, 2005 - 07:58 Reply with quote Back to top

Give him skills that give rerolls - dodge, sure hands, etc. He's going to be doing the dirty work when it comes to getting the ball, and rollin a few ones will be a pain with only one reroll for him for the turn.
Mr_QB



Joined: Jul 16, 2004

Post   Posted: Dec 18, 2005 - 09:24 Reply with quote Back to top

i developed my Ag 6 DE blitzer like this http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=1346791
if he hadn't gotten that movement increase i would have given him dodge, and last skill would properly have been catch for a more efficient pass blocker

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Webbe



Joined: Aug 13, 2003

Post   Posted: Dec 18, 2005 - 09:43 Reply with quote Back to top

Just give him dodge, then don't worry about developing him more until all your other players got at least 2 skills.
Jinxed



Joined: Jul 04, 2004

Post   Posted: Dec 18, 2005 - 10:05 Reply with quote Back to top

Dodge for overall survivability. Not only he'll be knocked down less, but also he'll fall down not as much considering the fact that he'll do more fancy dodges than the average delf...

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