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Shraaaag
Last seen 4 weeks ago
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Archive

2021

2021-10-16 10:30:02
rating 6

2020

2020-08-09 15:33:40
rating 6

2019

2019-12-08 01:29:16
rating 5.9
2019-01-04 16:30:00
rating 6

2018

2018-01-12 00:10:21
rating 6

2017

2017-03-05 14:19:23
rating 5

2016

2016-07-07 19:19:26
rating 5.7
2016-05-06 18:39:15
rating 5.4
2016-04-14 00:01:38
rating 4.4

2015

2015-05-14 12:08:25
rating 5.5

2014

2014-03-28 15:37:14
rating 6
2014-02-15 16:51:17
rating 6

2013

2013-12-27 19:40:49
rating 6
2013-12-13 10:20:22
rating 6
2013-11-23 10:46:11
rating 5.7
2013-11-12 14:47:53
rating 5
2013-09-11 11:24:54
rating 4.1
2013-08-03 00:44:24
rating 5.1
2013-07-03 22:10:40
rating 5.7
2013-06-10 08:51:14
rating 5.7
2013-02-17 23:10:52
rating 5.9

2012

2012-11-19 19:52:17
rating 5.9
2012-11-17 19:56:25
rating 5.9
2012-11-01 21:03:09
rating 5.6
2012-08-30 23:27:59
rating 5.9
2012-06-01 09:31:06
rating 4.3
2012-04-06 11:34:58
rating 5.2
2012-02-23 18:58:53
rating 5.7
2012-02-21 19:55:43
rating 4.4
2012-02-12 12:22:41
rating 5.7

2011

2011-09-05 16:51:50
rating 5.5
2011-07-20 08:01:40
rating 5

2010

2010-08-14 22:50:10
rating 4.9
2010-03-19 16:14:05
rating 5.2
2010-02-17 12:22:32
rating 4.2

2009

2009-09-19 08:48:15
rating 5.4
2015-05-14 12:08:25
13 votes, rating 5.5
My thoughts about Simyins
I never write strategy blogs, I lack the concentration to actually playing consistently, and I find strategy secondary to having fun :) So writing a blog about the fluffy, yet unofficial Simyin team sounded like something that would fit me. Btw, how do you pronounce 'Simyin'? When I try to say it, I imagine a new zealander saying 'someone'.

I have now played 4 games with Simyins, 4 games that were not played well. This is mostly because I have no idea what I'm doing, but I do enjoy rolling dice.

At first glance, Simyins seemed just like a regular team with linemen (bonobos), runners (chimpanzee), throwers (orangutans), blockers (gorillas) and a big guy (silverback). They all start with extra arms to reflect the dexterous nature of apes. Gorillas (and silverbacks) have grab (they do enjoy throwing opponents around). Orangutan have strong arm and chimpanzee have wrestle (correct me if I'm wrong, but they are the only positional starting with the wrestle skill). I find both the use of wrestle and grab quite interesting. I already have wrestle on several of my other teams, grab is something I've wanted to try, but been afraid to pick.

Bonobos have same stats as hobgoblins and thralls, but with an extra cost of 10k for the extra arms skill. It's a tradeoff which means most of my players are equally adept at handling the ball as an elf (exept for throwing). This is a good thing in the start, you have plenty of ways to go if you want to develop a ballcarrier. However they are as squishy as linerats, so you might want to leave carrying the ball to a Gorilla (see under). I ended up using them as LOS fodder. In 4 games, 3 bonobos has died (one was a journeyman) and one I had to let go due to a niggling injury.

Chimpanzee are considered as runners, however I see them more as blitzers. Sure they can run as fast as a linerat, but with wrestle they are much better at clearing a path, or stoping your opponent.

Orangutans costs 20k more than bonobos, they loose a movement, gain armor, strong arm and can pick passing skills. These are not great stats for a thrower, but fluffwise they are almost spot on (I can't remember seeing an orangutan throwing anything ever though). I should probably not picked one for my starting roster entering a rookie tournament. They can toss the ball, but they are slow. In the long run Leader and Kickoff Return will give worth to it, but with no additional skills they slow the team down.

Gorillas, I thought were just a regular 4str blockers, in addition to be semi-competent with the ball (2ag + extra arm). They'll be nice to use as ballcarriers I thought. I had ofcourse not read the fine-prints: Gorillas do not get general access on normal rolls, only agility and strength access. Astute readers will notice that I haven't actually gotten any skills on my Gorillas yet (except for +str), so I guess this hasn't mattered as much in my case. I really enjoy the grab skill though (Allthough it was quite annoying playing against flesh golems). It's a nice way to set up crowdsurf. I'm considering getting frenzy on a chimpanzee or bonobo to make it even better. And ofc, grab is quite nice to clear a path, unless your opponent is smart enough to not stand next to one.

I haven't got a silverback yet, but I am considering getting one, if I ever can afford one.

I only started with 2 Rerolls, which probably was a mistake. My reasoning was that with extra arms it would reduce RR spent on handling the ball (yet on all my elven teams I get sure hands early, go figure), and I would hopefully get Leader on my orangutan reasonably fast. The latter thing was something I forgot when I finally got a skill, and picked Kickoff return instead. Not a bad choice, just not the choice I had planned.

So, all in all, after 4 games, I still don't know how to play them, but I do know I want to play them more. I want to see how they handle with abit more skills. I'm still not sure if there's any point in developing a ballcarrier, or just let any convenient ape carry it. With no normal general access, I have no idea what way to go with gorillas. Mighty Blow and Guard are obvious, but they need to keep on their feet. Maybe dodge and break tackle is the way to go? I will develop chimpanzee in the way of stripballers and allround annoyers (dodge, tackle, side step, diving tackle etc...). Bonobos will be fodder until they get a skill or two. Dirty player and kick are interesting, but they need to survive long enough for that to happen.

I'm not looking for advice, but I was bored and wanted to write about something I'm not very good at :)
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Comments
Posted by jamesfarrell129 on 2015-05-14 12:25:14
If you want Simyin advice, look up some of easilyamused's games... he won a division in OBBA with them.

I've played against them twice, as orcs. Both games were low TV, and my orcs got absolutely murderised in both. Now I can't play orcs, and those particular orcs get a bit murderised by most opponents, but it was still a bit of a surprise!
Posted by m0gw41 on 2015-05-14 12:26:45
Have a look at the A.P.E. league:
https://fumbbl.com/FUMBBL.php?page=group&op=view&group=8898&p=tournaments

Every coach has one Simyin and one official BB team each, which means we've play tested a lot of combinations. People were skeptical about the apes at first but they are doing very well this season. Lack of block is tough (hence the need for 3-4 rr) but you get alot of blocks with the grab and ST4 and it can be quite easy to score in 2-3 turns with all the grab and wrestle opening paths up for the extra arms guys to hand-off to each other.

They are definitely a fun and unique team!
Posted by happygrue on 2015-05-14 13:50:19
I've had quite a bit of fun with mine too. I found them very frustrating to start out (expensive, no basic skills), but once you get a few skills on them they start to seem less like a struggle every turn and more like a usable team, though they will always be a bit of a challenge I guess.

Grab is quite a fun skill if you have a lot of it!
Posted by fidius on 2015-05-14 17:59:03
Flipping through the various Simyin teams in APE is quite interesting, every single coach has a different approach to their build. Mine was to take Stand Firm and Dodge as first 2 (regular) skills to maximize Grab. Jump Up would be an entertaining 3rd choice but I may get some sense and take Guard instead. Dodge and Frenzy on the Chimps, who are the stars of the team with the MA7. I went KOR and SH on the Orangutan for reliability, but he still desperately needs Pass (or +AG). Silverback is the only WA without Frenzy, which makes him a bit easier to use than Minos/Yhetees/ROgres. Still, the Guard/MB builds are most effective (because CRP), but playing them as Orcs misses the point imo. Anyway they're quite a bit more fun (and effective) than I expected.
Posted by Cavetroll on 2015-05-14 19:49:02
Like happygrue and easilyamused I also decided to try simyins out in OBBA (different divisions) and I've enjoyed them quite a lot. I've found them to be a very difficult team to get started but they continually improve with more skills. This is a team I don't think will ever get 'bloated' because there is always another skill each player can use. The biggest challenge I've had with them is the low move combined with the low armor. But I do like the odd combination of ST and AG skills on the gorilla. Also the grab, wrestle and extra arms does help on defense when they manage to stay on the pitch.
Posted by Macabeo on 2015-05-15 10:22:23
I love the team. They are very different from other teams, and from what I've seen their power level is just right: something in the middle of T1, maybe a bit lower.

I also like that touch of awkwardness in the design that opens up a lot of decisions: who's the ballcarrier? do I need a designated one, in fact? how do I develop the gorillas? are the orangutan/silverback worth it? Pretty refreshing, if you ask me.
Posted by NickNutria on 2015-05-15 11:44:09
I simply love the Simyins, for me the orangs are the ballcarriers, the chimpanze are my blitzers and scorers. My silverback is so strong he's my main blocker and really important for my game. Gorillas are really hard to skill in my opinion, i will try to develop mine going the dodge/sidestep or guard/mighty blow path.
To me the main weekness of the Simyins is the poor armour of av7 or av8 and the missing general access for the Gorillas so I try to have as few Bonobos as possible (I'm the crazy guy that started with all positionals).
Sometimes they do surprisingly good against strong opponents (Str4 helps a lot), sometimes they are struggeling against agile teams with lots of dodge.
Posted by AegisTheHyena on 2015-05-15 19:49:38
I went with the "Gorillas are Black Orcs and Chimps are Gutters" approach, giving my gorillas MB and my chimps +MA when I roll it (which seems to be often). The squishyness is a big throwback if your opponent is on a roll injury-wise, though, and a lack of block on the Gorillas can hurt.

I haven't gone with an Orangutan; I prefer to run the ball rather than play a passing game. I haven't thought about using chimps as blitzers; for me Wrestle is defensive to get an annoying guy down rather than offensive and sacking the ballcarrier.
Posted by keggiemckill on 2015-05-16 15:54:31
Simyin: Simm-eee-an. That is how a Canadian like myself would pronounce the word. :)