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<b>Accolades</b> Winners of <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&at=1&group=1609&show=13432">FUMBBL SMACK Pro LVIII</a> Winners of <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&at=1&group=1609&show=13592">FUMBBL SMACK Pro LXV</a> Winners of <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&at=1&group=1609&show=13752">FUMBBL SMACK Pro LXXIV</a> <b>Team Progression:</b> <b>The Learning Phase (First 6 games): </b> The team is still learning how to play blood bowl, as they were formerly trained as ballroom dancers. They go 4-1 and then take off the diapers by entering a <b>SMACK Veteran</b> tournament. Despite having a TS 30 points higher than the rival skaven, the Dancers are crushed 4-0. <b>The Enlightenment Phase I (Games 7-15): </b> Everyone gels together after the crushing defeat in the veteran smack. The team rolls off nine straight victories, averages nearly 5 cas per game and takes home 2 <b>SMACK Pro</b> trophies. <b>The Challenge (Game 16): </b> Cocky after this winning streak, the team challenges the legendary Chaos team the <b>Fated Philosphers</b> (who are +26 TS, +120 TR). <b>BillBrasky</b> gives the team the beating they deserve, the dancers suffer 8 casualties (4 perms) and lose the game 2-1. <b>The Enlightenment Phase II (Games 17-26): </b> After the TR trim Bill gives us, the Dancers enter directly into another <b>PRO Smack</b> and bring home the title. The team goes 8-1-1 during this period, with the only loss coming to <b>Dead Bunnies United</b>, setting themselves up for a <b>SMACK Legend</b>. <b>Hard Times (Games 27-32): </b> In the next 6 games, the team ends every single one tied at the end of regulation. Three of these were <b>SMACK Legend</b> games, and the Dancers squeak out victories in the first two, and tie the SMACK final but lose the cointoss to <b>MadTias' Glitz Gitz</b>. For whatever reason, the team is severely rattled. Aside from an 8 CAS beatdown given to a chaos team, the team is only averaging 2 cas caused per game. Add that to 4 players leaving the pitch dead or with niggling injuries (2 apo fails) during this six game stretch, and the team is not currently in top form. <b>The Turnaround! (Games 33-37): </b> The Dancers luck changes after a face off against none other than the legendary <b>Wuhan</b> and they bring home a much awaited victory. The team reels off five straight victories, and leaves a path of destruction in its wake. Will they build up enough to enter Fumbbl Cup V? Stay tuned... <b>Training for FC V (Games 38-42): </b>Time for the dancers to train for the Fumbbl Cup. They play all sorts of new teams, but they wear their gloves so nobody gets hurt. Brave souls <b>Sinner</b> and <b>PeteW</b> step up with Dark elves and wood elves, <b>Torsoboy</b>'s orcs teach us a thing or to, and so far we are 1-4 during this stretch - worst ever for the team. Come pick on us!! |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Blitzer
|
6 | 3 | 3 | 9 | Block, Thick Skull Guard, Diving Tackle, +MA |
  | 25 | 3 | 9 | 1 | 1 | 2 | 44/51 | 160k
(80+80)k |
|||||||||||||||||||||||||||
2 |
Runner
|
6 | 3 | 3 | 8 | Sure Hands, Thick Skull |
  | 4 | 1 | 0 | 0 | 1 | 0 | 3/6 | 80k
(80+0)k |
|||||||||||||||||||||||||||
3 |
Blocker
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 70k
(70+0)k |
|||||||||||||||||||||||||||
4 |
Troll Slayer
|
5 | 3 | 2 | 8 | Block, Dauntless, Frenzy, Thick Skull |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/6 | 90k
(90+0)k |
|||||||||||||||||||||||||||
5 |
Troll Slayer
|
5 | 3 | 2 | 8 | Block, Dauntless, Frenzy, Thick Skull Mighty Blow, Multiple Block, Guard, Pro |
  | 29 | 0 | 4 | 0 | 13 | 4 | 58/76 | 170k
(90+80)k |
|||||||||||||||||||||||||||
6 |
Blocker
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull Guard |
  | 42 | 0 | 1 | 0 | 3 | 0 | 9/16 | 90k
(70+20)k |
|||||||||||||||||||||||||||
8 |
Blocker
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull |
  | 7 | 0 | 0 | 0 | 0 | 1 | 5/6 | 70k
(70+0)k |
|||||||||||||||||||||||||||
10 |
Blitzer
|
5 | 3 | 3 | 9 | Block, Thick Skull Guard, Mighty Blow, Stand Firm |
m | 17 | 3 | 5 | 0 | 3 | 2 | 34/51 | 140k
(0)k |
|||||||||||||||||||||||||||
11 |
Blocker
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull Guard, Mighty Blow, Stand Firm, Pass Block |
  | 58 | 0 | 3 | 0 | 19 | 4 | 67/76 | 150k
(70+80)k |
|||||||||||||||||||||||||||
13 |
Blocker
|
3 | 3 | 2 | 9 | Block, Tackle, Thick Skull Stand Firm, Guard |
-ma, m | 37 | 1 | 0 | 0 | 0 | 3 | 16/31 | 110k
(0)k |
|||||||||||||||||||||||||||
14 |
Blocker
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull Dirty Player |
  | 22 | 0 | 0 | 1 | 5 | 0 | 12/16 | 90k
(70+20)k |
|||||||||||||||||||||||||||
15 |
Blocker
|
3 | 3 | 2 | 9 | Block, Tackle, Thick Skull Stand Firm, Guard, Mighty Blow |
-ma | 44 | 0 | 1 | 0 | 6 | 5 | 40/51 | 130k
(70+60)k |
|||||||||||||||||||||||||||
16 |
Blocker
|
4 | 3 | 2 | 9 | Block, Tackle, Thick Skull |
  | 6 | 0 | 0 | 0 | 0 | 1 | 5/6 | 70k
(70+0)k |
|||||||||||||||||||||||||||
11 players (+2 players missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 61 (37/6/18) | | | TD Diff: | 29 (83 - 54) | | | Cas Diff: | 95 (105/76/44 - 68/45/17) |
---|---|---|---|---|---|---|---|
Last Opponent: Inkaprettatori |