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It's All In The Cards {R}
Roster [R] Human

It's All In The Cards
Deck Overview

Rules and Procedures of the Deck:
  1. The whole team in general is referred to as a "deck", the current players on the team are "on the field" and the players themselves are referred to as "cards".
  2. The Field will have the current cards in the deck sorted by position (Ogre -> Thrower -> Blitzer -> Catcher -> Lineman), followed by card number from smallest to biggest.
  3. Dead cards are sent to the Graveyard, retired cards are sent to Exile, and cards that accomplish much are put into the Highlight Zone in addition to their current zone.
  4. When a card dies or is retired, the coach can either replace it with a card from the same game or a different game.
  5. However, the coach can't add the same card to the deck twice (like if Jace, the Mind Sculptor were to die, then the coach can never add a card named Jace, the Mind Sculptor to the deck ever again. The coach can add Jace, the Living Guildpact though since that is a different card).
  6. No two cards from the same game can be on the field at the same time.
  7. On Gamefinder, find an opponent that matches the TV of this deck if possible.


Graveyard

Field



NO CATCHER


Exile




History Zone

Sprint Records

Games 1-10
5/2/3 record (5/2/3 total)
10-4 td diff. (10-4 total)
15/4/4 - 5/3/1 cas diff. (15/4/4 - 5/3/1 total)



Highlight Zone

Legendary CardDescription of the Card's Career and Achievements
Card Name Whenever a card gets placed in the Highlight Zone, change Card Name to the card's name (and add a link to the card's profile), replace the moneybag image with the proper picture for the card (like a Blitzer image if the card was a Blitzer), then write a description describing the card's achievements.
Card Name Whenever a card gets placed in the Highlight Zone, change Card Name to the card's name (and add a link to the card's profile), replace the moneybag image with the proper picture for the card (like a Blitzer image if the card was a Blitzer), then write a description describing the card's achievements.


New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Ogre
5 5 2 9
Bone-head, Loner, Mighty Blow, Thick Skull, Throw Team-Mate
Guard, Block
  14 0 0 0 6 3 27/31 190k
(140+50)k
 
2
Thrower
6 3 3 8
Pass, Sure Hands
Block, Leader, Kick-Off Return
  15 4 5 0 2 2 33/51 130k
(70+60)k
 
3
Blitzer
8 3 3 8
Block
Mighty Blow, +MA, Tackle
n, m 15 0 4 0 10 2 42/51 160k
(0)k
 
4
Blitzer
7 3 3 8
Block
Mighty Blow, Guard
  15 1 3 0 3 1 21/31 130k
(90+40)k
 
5
Blitzer
7 3 3 8
Block
Mighty Blow, Guard
  15 0 1 0 7 1 22/31 130k
(90+40)k
 
6
Blitzer
7 4 3 8
Block
+ST, Guard
  13 0 4 0 4 0 20/31 160k
(90+70)k
 
7
Lineman
6 3 3 8
Wrestle
  15 0 0 0 0 2 10/16 70k
(50+20)k
 
9
Lineman
6 3 3 8   4 0 1 0 0 0 3/6 50k
(50+0)k
 
10
Lineman
6 4 3 8
+ST, Block
  14 1 1 0 2 2 18/31 120k
(50+70)k
 
11
Lineman
6 3 3 8
Wrestle
  14 0 0 0 1 2 12/16 70k
(50+20)k
 
12
Lineman
6 3 3 8   3 0 0 0 0 0 0/6 50k
(50+0)k
 
17
Journeyman Lineman
6 3 3 8
Loner
  0 0 0 0 0 0 0/6 50k
(50+0)k
 
10 players (+1 player missing next game)  
Coach: Pizzapocalypse Re-Rolls (100k): 3  
Race: Human Fan Factor: 10  
Current Team Value: 1450k (±360) Assistant Coaches: 0  
Treasury: 170k Cheerleaders: 0  
Team Value: 1610k Apothecary: Yes  

Games Played:15 (9/2/4) |TD Diff:13 (19 - 6) |Cas Diff:19 (26/8/5 - 10/8/2)
Last Opponent: Lip Smackers