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Both events run parallel and belong to the same group. Each coach can only apply with one team.
"Each year, with the beginning of the summer, all eyes turn to Altdorf, as the Imperial Bloodbowl League (IBL) hosts it`s grand event - the Altdorf Pro-League Invitational. This very prestigious event invites only the most distinguished teams to fight for the Imperial Cup, a trophy that comes with the services of the Altdorf Bloodbowl Associtation."
The Altdorf Pro-League Invitational is the Champion's League of Blood Bowl.
Only the best of the best may hope for an invitation, and the champion might attract the attention of most famous star players and may perhaps be able to convince one of them to stay with their team for the entire upcoming season.
Those teams which do not make the cut might still have a shot at the Tilean Invitational running parallel to the Altdorf event.
- each coach may apply with any one team to the Invitational Group (which runs both the Altdorf and the Tilean Invitational). - champions and runner-ups from the last 3 Majors and the last Tilean Invitational champion qualify automatically - the champion of the last Tilean Invitational - the remaining slots are allocated to winners of the last 9 Minors - 1st tie-breaker : number of Minors won - 2nd tie breaker: Highest combined TR-limit of Minors won - 3rd tie-breaker : random dice roll - all teams that don't make the cut will be considered for the Tilean Invitational
- 4 groups of 4 teams each - Allocate Major champions and the Tilean winner as group heads - Seed the remaining teams randomly - 3 rounds scheduled round robin (win 3 points, tie 1 point) Tie breakers: head to head TD dif. #TD CS dif. #CS RND - top 2 teams advance to final 8 KO (group winners play runner-ups from other groups in the first round, otherwise random) - 3rd placed teams are relegated to the Tilean knock-out stage
Champion +5 100k Star Player Runner-up +2 50k Semifinalist +1 20k
Most SPPs overall : FF+1 / Leader-skill Most touchdowns : FF+1 / Pro-skill Most completions : FF+1 / Pro-skill Most casualties : FF+1 / Pro-skill Most interceptions: FF+1 / Pro-Skill Rookie Award : FF+1 / Pro-Skill Larsson Award : FF+1 per Larsson
- Only players from the Altdorf top 8 are eligible for player awards, players from the bottom 8 have to compete with teams from Tilean
- Star Player: A star player at the coaches discretion joins the team for the upcoming season (i. e. until the end of the next Altorf Final). Only a stars the team normally has access to will be eligible. This player is considered to have peaked, unable to acquire any SPPs, can be injured or killed like any other player and is able to win player rewards, won't receive any rewards for himself or the team in that case, though. The star will leave the team after their last game in the next Invitational latest (unless they defend their tile successfully and pick him again). If the team does not apply, the star is removed as soon as the tournament commences.
Fluff
At the same time the Altorf Invitational commences, the Tilean Invitational begins.
The Tilean City States, renown for their wealth, prosperity and mercantile prowess as well as for their medical skills (RL-allusion: The Medici), are sporting a large tournament for those teams, which narrowly missed the Altdorf Invitational.
The winner will be allowed to enjoy the legendary healing arts of distinguished Tilean physicians.
- each coach may apply with any one team to the Invitational Group (which runs both the Altdorf and the Tilean Invitational). - semifinalists from the last 3 Majors and the runner-up of the last Tilean Invitational qualify for the Tilean Invitational automatically - the remaining slots are allocated to winners and runner-ups of the last 9 Minors and the last Tilean Invitational - 1st tie-breaker: Number of Minors won - 2nd tie breaker: Highest combined TR-limit of Minors won - 3rd tie-breaker: Number of Minor Finals reached - 4th tie-breaker: Highest combined TR-limit of Minors reached - 5th tie-breaker: Random dice roll
- Seed 6 groups of 4 teams randomly - 3 rounds scheduled round robin (win 3 points, tie 1 point) Tie breakers: head to head TD dif. #TD CS dif. #CS RND - the top 2 teams of each group advance to final 16 KO (group winners can't play runner-ups from their group or other group winners in the first round, otherwise seed randomly - The 12 teams are joined by the 4 teams relegated from the Altdorf Invitational
Champion +3 50k Major Healing Potion Runner-up +1 20k
Most SPPs overall : FF+1 / Minor Healing Potion Most touchdowns : FF+1 / Minor Healing Potion Most completions : FF+1 / Minor Healing Potion Most casualties : FF+1 / Minor Healing Potion Most interceptions: FF+1 / Minor Healing Potion Rookie Award : FF+1 / Minor Healing Potion Larsson Award : FF+1 per Larsson
- All group stage and knock-out games count equally
- the 24 Tilean teams compete with the bottom 8 Altdorf teams for the Tilean player rewards (Altdorf group stage games are considered for Tilean for these players)
- Major H.P.: Heals all injuries on any one player of the team
- Minor H.P.: Heals any one injury on the player (a player can have more than one potion, each minor healing potion only ever cures one injury when used)
- All healing potions are capable of curing ageing effects as well as injuries and can only be used previous to the next game.
Note: All prizes are allocated after the tournament has finished
Altdorf Invitational: Champions League Tilean Invitational : Europe League