AidanMclaren
Joined: Apr 23, 2012
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  Posted:
Apr 26, 2012 - 17:57 |
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Greetings.
To people who believe Humans are underpowered:
People who think that Humans need a buff always point to Human Catchers. My question is "How should they be buffed"?
Increase Strength?
Increase Armour?
Increase Agility?
Decrease cost?
Personally, I think an agility increase, increasing their cost and limiting them to 0-2, would be the most interesting and deserving. They could be compared as the less speedy, more bashy version of Skaven.
Or do you think the humans don't need a buff, or are deserving of something else? |
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Garion

Joined: Aug 19, 2009
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  Posted:
Apr 26, 2012 - 18:00 |
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Humans are fine, try playing some games with them first. They are good, not top tier but still very competative. |
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pythrr

Joined: Mar 07, 2006
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  Posted:
Apr 26, 2012 - 18:00 |
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They shouldn't.
They are perfect as they are now. |
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pythrr

Joined: Mar 07, 2006
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  Posted:
Apr 26, 2012 - 18:01 |
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Garion wrote: | Humans are fine, try playing some games with them first. . |
Or even any games at all. |
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Aflo

Joined: Jun 16, 2009
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  Posted:
Apr 26, 2012 - 18:04 |
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Interesting. I never take human catchers as until they're quite skilled and/or have picked up a couple of +stats they're awful - St2 and Av7 being the obvious culprits. I think I agree with you that +Ag would be the most interesting of the options on the table playing up to their whole 'dodgy vs bashers, bashy vs dodgers'shtick (the current prevelance of which I'm not convinced about) but by the same token I think it would detract from the fact that they're *supposed* to be average.
As such I'd like to see them bumped to St3, remaining at Av7 with a price boost, that'd be my 'vote'. |
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johnnih
Joined: Feb 26, 2012
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  Posted:
Apr 26, 2012 - 18:04 |
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They don't need it. They are generally eprcieved to be low tier 1, which is fine, imo. After all, not all teams can be equal.
If you were to buff them the changes would need to be minor. Something like ag4 catchers would not only be excessive, it would also take away some of their human feel. Any change would need to preserve what makes the team "human".
Tom Anders, Ian and Martin Lærkes have proposed some minor changes once. I believe they were AV 8 cathcers and playtesting blitzers for 80k instead of 90k. More information could be found at plasmoids.dk but it seemt ot be down atm. Such changes seem okay to me, but really, I think they are fine as it is. |
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harvestmouse

Joined: May 13, 2007
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  Posted:
Apr 26, 2012 - 18:05 |
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Humans are alright........they're just below average I guess, so don't really need a buff.
If you were buffing them though, you could do the following, however it'd take some of the character away.
The throwing game doesn't really work well for humans, so it's more of a last resort tactic.
So either you need to buff both the thrower and the catcher or move away from this unreliable pairing.
A runner instead of a thrower 7 3 3 8 sure hands, would be a little more effective and I guess an ag 4 catcher, would remove the thrower/runner out of the throw/catch scenario altogether.
Instead of this, you could remove 2 of the catchers (nobody seems to take 4 anyway) and replace them with 2 blockers (bob stats).
Another thing is blitzers are priced unfairly compared to orc blitzers (actually the human's are priced right and the Orcs are too cheap) however dropping the price of blitzers would be a fair buff.
Or you could as you rightly said, just buff the catchers.
Personally I don't think they need changing (or leave them as they are, and make a 2nd human team) but if they did, all these would most likely bring them up to an average to above average level (depending on TV). |
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Aflo

Joined: Jun 16, 2009
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  Posted:
Apr 26, 2012 - 18:17 |
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I guess my truck with the issue is that catchers are rubbish as they are. A stat boost and an appropriate price increase wouldn't amp the team's strength too much I don't think especially if the catcher positional was reduced in numbers to 0-2. |
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harvestmouse

Joined: May 13, 2007
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  Posted:
Apr 26, 2012 - 18:24 |
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Personally I quite like catchers, your fastest player, and each skill makes him so much better.
I guess in the minimalist CRP environment, they aren't that useful.
Another option I guess would be to go with the 7 3 3 8 sure hands runner (ex thrower) and remove the catch off of the catcher and make him 10 k cheaper. |
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koadah

Joined: Mar 30, 2005
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  Posted:
Apr 26, 2012 - 18:26 |
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nin

Joined: May 27, 2005
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  Posted:
Apr 26, 2012 - 18:30 |
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Check the top teams in Human League Premiership, conference standings of some seasons have been quite interesting. Check the hall of fame.
My best team in about 1000 games has been a CRP human team.
They are just not the best for high TV play. |
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harvestmouse

Joined: May 13, 2007
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  Posted:
Apr 26, 2012 - 18:30 |
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koadah wrote: | AV8 for free on catchers. Hopefully that might keep the alive just a little longer. |
I think this doesn't work for fluff reasons though. HE Slann and DE have av 8 teams, but their lighter flair (catcher style player) has av 7.
Catchers should be av 7 across the board imo. |
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PainState

Joined: Apr 04, 2007
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  Posted:
Apr 26, 2012 - 18:37 |
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You give the Humans AG4 catchers that is a huge buff to the team. You basically have a skaven team with 4 blitzers and lose mutation access.
Humans major flaw it is that every baller action is subject to 1/9 fail odds. You give them AG4 right off the bat...well now you got something.
It would dramatically change how human teams are built and compete.
OR the other option.
Humans since they are just average across the board, you dont mess with that.
Instead you reduce the cost of all postionals and lino -10K. In essence for the starting roster you get a 110TV discount. That discount could give them 5 free normal skill ups. Buy 13 players and in essence get 3 linos free for a 16 man roster, ETC.
Buff them by giving them more skills as they climb the TV ladder. So the fluff that their stat line is average is somewhat buffed by having more skills at certain TV levels. In the end the maximum TV discount would be 160 IF you ran a full roster. So not OP.
I do like the option to dump 2 catchers and bring back 2 blockers(ala 2ED). Giving humans two ST4 AV9 linos to go alongside the Ogre would give them a nice buff. |
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Shraaaag

Joined: Feb 15, 2004
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  Posted:
Apr 26, 2012 - 18:42 |
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The only thing the humans need, is a halfling to toss for OTTD like the goblin on the orc team ;P |
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PainState

Joined: Apr 04, 2007
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  Posted:
Apr 26, 2012 - 18:46 |
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Whille on this subject...why just humans.
We have the two extremes...the Bashers with their CPOMB buff...the Elfballers with their buffs.
But what about all the teams in the middle like human, all the undead teams, zons, norse etc.
They all suffer the same fate. Not good at either extreme...most if not all of them suffer the same fate of being average on the baller side of the ledger, 1/9 fail rate.
Idea would be to buff all of them. Give all their catchers AG4. Now ghouls have AG4 and so forth. Throw-Ra buff him to AG3.
just an idea |
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