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Eldar Path of the Player Teams | ||||||||||
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Qty | Title | Cost | MA | ST | AG | AV | Skills & Traits | Normal | Doubles | |
0-2 | Running Banshee | 140000 | 7 | 3 | 4 | 8 | Foul Appearance, Side Step, Sure Feet | G A | S P | |
0-2 | Dragon Throwers | 130000 | 6 | 3 | 4 | 8 | Nerves Of Steel, Pass, Sure Feet | G A P | S | |
0-0 | Passing Hawks | 130000 | 6 | 3 | 4 | 8 | Fend, Pass, Sure Feet | G A P | S | |
0-2 | Scorpion Blitzer | 130000 | 6 | 3 | 4 | 9 | Block, Shadowing | G A S | P | |
0-2 | Jumping Spiders | 110000 | 6 | 3 | 4 | 9 | Leap, Very Long Legs | G A | S P | |
0-0 | Spectral Guardian | 100000 | 5 | 4 | 2 | 9 | Bone-head, Loner, Mighty Blow, Thick Skull | S | G A P | |
0-16 | Dire Linemen | 90000 | 6 | 3 | 4 | 8 | Sure Feet | G A | S P | |
Re-roll counter: 50000 gold pieces each | ||||||||||
Path of the player are Eldar who have walked the path of the warrior, taking advantage of learnt skills. Bloodbowl rules prevent technological abuse, Hawks don't use their jump packs, Spiders have jump distance limited. Scorpions mandiblasters are forbidden (secret weapon) but Banshee keep the mask |