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Feral Beastmen Teams | ||||||||||
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Qty | Title | Cost | MA | ST | AG | AV | Skills & Traits | Normal | Doubles | |
0-1 | Minotaur | 150000 | 5 | 5 | 2 | 8 | Frenzy, Horns, Loner, Mighty Blow, Thick Skull, Wild Animal | S M | G A P | |
0-2 | Feral Beast Centaur | 120000 | 6 | 4 | 2 | 8 | Horns, Sprint, Sure Feet | S M | G A P | |
0-16 | Feral beastman | 60000 | 6 | 3 | 3 | 7 | Frenzy, Horns | G M | A S P | |
Re-roll counter: 100000 gold pieces each | ||||||||||
This is a team of the more extremely divergent beastmen. They might be on the verge of sanity, have 4 legs like a centaur or have other mutations. It has taken some interpid coaches/trappers to venture to the dark forests where these individuals can be found and form blood bowl teams. From the fir |