“A close fought game of varying fortunes, ultimately ending in a predictable tie. This game had many of the hallmarks of an orc grinder match. A lot of blocks, a lot of knockdowns, and mostly made armor rolls. I had the better of injury dice, which helped a lot.
In the first half I suffered an almost crippling setback. I failed a short pass with my 4 AGI thrower, dropping the ball right next to his 7 move blitzer. He easily scooped it up and scored a quick TD. This put me behind the eight ball, and I spent the rest of the game playing catch up. I score and then he scores, and that's the first half.
In the second half I get a lucky Perfect Coaching, and stack the line. In the ensuing fight, I have the better of it, but he has still managed to form a good wedge and appears on his way to scoring. However, an unfortunate block result ends his turn early, and gives me the shot I need. I am able to get the ball and squeeze into the endzone, for a lucky 2-2 tie.”
In the first half I suffered an almost crippling setback. I failed a short pass with my 4 AGI thrower, dropping the ball right next to his 7 move blitzer. He easily scooped it up and scored a quick TD. This put me behind the eight ball, and I spent the rest of the game playing catch up. I score and then he scores, and that's the first half.
In the second half I get a lucky Perfect Coaching, and stack the line. In the ensuing fight, I have the better of it, but he has still managed to form a good wedge and appears on his way to scoring. However, an unfortunate block result ends his turn early, and gives me the shot I need. I am able to get the ball and squeeze into the endzone, for a lucky 2-2 tie.”