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[EVO] Chaos Theory
[R] Chaos Chosen
|Chaos Evolution Team Rules|
Basic roster (950 TV) : 12x beastmen, 3x RR and apo
Gaining “Research Points” 1 research point per skill and 1 point per 3 serious injuries is received when a player retires, which are to be spent on development. A player with any doubles skills gains +1 overall and any player with a stat increase gains +1. If the player is killed, an extra 1 point is also received through autopsy (full effects can potentially stack for a max of +3 points on top of skills on career ending). A minotaur automatically yields 3 base points. However any SI on minotaurs do not count towards points.
New Player Point Costs: 1 per beastman, 3 per chaos warrior, 6 per minotaur. Points are required to hire mercenaries after their journeyman games.
Player Slots: Team begins with 12 open player slots. 2 points are required to purchase slots 13 and 14. Slots 15 and 16 cost 4 points. Cost of purchasing slots does not provide a “free player”- additional points and cash must still be spent on a player to fill the slot. An injured player still takes up their slot even when they are unable to play.
Mercenaries/Journeymen: mercenaries may always be induced at the start of a game regardless of slots, but, journeyman players of any kind must have a free slot to be hired into if they are hired after a game.
Rerolls: the first new reroll costs 3 points, with each extra reroll costing 1 more point each time. Players with the Leader skill has no effect on cost of the next reroll.
Total points: 2 (1/3 to next point from SI)
Cost of next Reroll: 3 points
Cost of next Player Slot: 2 points- 13th slot
Teams not yet "researched": Amazon, Elf, Goblin, High Elf, Khemri, Necromantic, Nurgle, Ogre, Underworld, Vampire, Wood elf
|1|| Experiment Walter||Chosen Blocker||5||5||3||9||+ST|| ||12||0||0||0||3||1||11||100k (100+50k)|| |
|2|| Experiment Tormod||Chosen Blocker||5||4||3||9||Block, Mighty Blow|| ||13||0||4||0||3||1||23||100k (100+40k)|| |
|4|| Subject Marco||Beastman Runner||6||3||4||8||Horns, +AG, Block, Sure Hands, Big Hand|| ||18||9||10||0||2||2||53||60k (60+100k)|| |
|5|| Subject Hendrick||Beastman Runner||6||3||3||8||Horns, Guard, Block|| ||18||0||0||0||3||3||21||60k (60+40k)|| |
|6|| Subject Ulrik||Beastman Runner||5||3||3||8||Horns, Tackle||-ma||11||0||0||0||3||0||6||60k (60+20k)|| |
|7|| Subject Clemens||Beastman Runner||6||3||3||7||Horns, Block||-av||17||0||0||0||4||0||8||60k (60+20k)|| |
|8|| Subject Adam||Beastman Runner||6||3||3||8||Horns, Guard, Block|| ||18||1||2||0||3||2||23||60k (60+40k)|| |
|9|| Subject Didi||Beastman Runner||6||3||3||8||Horns, Block|| ||18||1||1||0||2||1||13||60k (60+20k)|| |
|10|| Subject Jadranko||Beastman Runner||6||3||3||8||Horns|| ||4||0||0||0||0||0||0||60k (60+0k)|| |
|12|| Subject Herbert||Beastman Runner||6||3||3||8||Horns, Dirty Player|| ||18||1||0||0||3||1||12||60k (60+20k)|| |
|17||Jack Deeplightning||Journeyman Beastman Runner||6||3||3||8||Loner, Horns|| ||0||0||0||0||0||0||0||60k (60+0k)|| |
|10 players |
|Team Value:||1380k (±430)
|Games Played:||18 (8/1/9) |||||TD Diff:||-4 (20 - 24) |||||Cas Diff:||7 (19/13/6 - 19/8/4)|
|Last Opponent: Rats of Ill Repute|