Poll |
What is the main factor for giving a league prestige? |
Experienced coaches |
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20% |
[ 8 ] |
Number of teams competing |
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7% |
[ 3 ] |
Ruleset originality |
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2% |
[ 1 ] |
Ruleset perfection |
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0% |
[ 0 ] |
Fluff |
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25% |
[ 10 ] |
Niche (i.e. league for a certain geographic area or a certain population) |
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2% |
[ 1 ] |
Another factor |
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23% |
[ 9 ] |
PIE |
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17% |
[ 7 ] |
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Total Votes : 39 |
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Frylen
Joined: Oct 15, 2011
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  Posted:
Apr 27, 2018 - 10:54 |
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There are a lot of leagues on fumbbl and there is no real need to compare them since they fulfill different needs among the population but its still interesting to investigate why some leagues attract attention and some don't. And this is just a poll about what you think earns a league prestige. |
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mister__joshua
Joined: Jun 20, 2007
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Time |
_________________ "Yeah, well, you know, that's just, like, your opinion, man." - The Dude
Mr. J's LRB7 / Forum |
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jdm
Joined: Nov 30, 2011
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  Posted:
Apr 27, 2018 - 11:11 |
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Cowhead's college fumbbl only ran for a brief time but that was prestigious as all heck.
And the exception. Longevity trumps all. |
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Frylen
Joined: Oct 15, 2011
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  Posted:
Apr 27, 2018 - 11:17 |
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Time should off course be an option, I'll see if I can edit it in |
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Frylen
Joined: Oct 15, 2011
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  Posted:
Apr 27, 2018 - 11:18 |
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Maybe I can't.. "Another factor" represents time then |
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pythrr
Joined: Mar 07, 2006
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  Posted:
Apr 27, 2018 - 11:27 |
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yeah, longevity |
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JackassRampant
Joined: Feb 26, 2011
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  Posted:
Apr 27, 2018 - 14:39 |
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It's a cocktail of a few factors to me.
1. Longevity
2. Coaches
3. Demand (if closed) or size (if open).
All 3 count. A long-running league that's wheezing along with 8 coaches, none of whom are particularly famous, is less prestigious than a league in its third or fourth season with 30 coaches and some big names.
Example: NCBB (28 seasons) is less prestigious than NBFL (20 seasons). NBFL is usually larger, and NCBB is a place where newcomers are easily welcomed: occasionally a subpar coach slips into NBFL, but usually you gotta earn it. If you want into the NCBB, all you need is a valid FUMBBL account. |
_________________ Lude enixe, obliviscatur timor. |
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Bram
Joined: Jan 04, 2008
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  Posted:
Apr 27, 2018 - 15:28 |
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For me it's a mixture of factors too.
I especially like CIBBL (and BIBBL), and the factors that attract me are fluff (spring season based on geographical zones of the Warhammer world, a regular magazine that adds tons of fluff), rules (mixture of SL and ordinary rosters), number of coaches (don't know how many teams CIBBL currently has, but should be 40+ by now) and experienced coaches (most top coaches are not in CIBBL, but I think the average level is still pretty high). |
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almic85
Joined: May 25, 2009
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  Posted:
Apr 27, 2018 - 16:05 |
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I don’t understand? SWL isn’t an option in this poll?
In real terms though longevity, quality of coaches and number of coaches competing are probably the top three things that make a league prestigious. |
_________________ SWL the place to be.
If you're interested join the Fringe |
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Arktoris
Joined: Feb 16, 2004
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  Posted:
Apr 27, 2018 - 16:29 |
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1) the commissioner. How well does he keep things fun and moving smoothly while replacing the bad apples and weeding out bad behavior.
2) Fluff. Pretty pictures, visually awesome awards etc. |
_________________ Hail to Manowar! The latest charioteer to DIE for bloodbowl! - Slain, by Ghor Oggaz |
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MenonaLoco
Joined: Jan 05, 2016
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  Posted:
Apr 28, 2018 - 01:54 |
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Experienced coaches and no forfeits. The more forfeited games, the worse it gets. |
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tussock
Joined: May 29, 2011
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  Posted:
Apr 28, 2018 - 03:01 |
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The more it's like SWL, the better it runs, the more people hang around and do great things in it, and the more prestigious it becomes.
Your admin team (yes, a team, supporting the commissioner) needs solid and reliable communication, you need to have avenues for complaints and suggestions and address those at some point (even just a "no, thanks"), and your league rules on everything from how coaches should treat each other to what happens when people break various rules to how sharp the axe is, that all needs written down in public somewhere, and stuck to for everyone, especially the admin team. If you're going to kick people for forfeits or whatever else, let 'em know how many they get.
Everything else flows from that. People know what's going on, know what's expected of them, they turn up, the rules are clear and the limits and consequences of breaking them is there, and consistently dealt out, people will work pretty hard to follow them. Your rules make for a good environment, manners, challenges, risks, rewards, then people have fun, they come back for more. People are enjoying it long term, or just into the whole concept of it, there's always a few with the skills to help out with art and fluff and questions and suggestions, and before you know it, you're a few years and dozen seasons in and maybe you're on the way to having a prestigious league of your own some day.
And then every 40 seasons or so you chuck it all out and start over, so good luck, and work hard, on making something that will still be going long after you're gone. |
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