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Goathland
P [R] Norse


God's Land

These arctic peaks are home to many Norse tribes; and home to just as many giants.

This has led the Norse compete each year to be the ultimate Giant killers! But only those who also spend time defending their borders against the encroaching evils from the warm lands, giant infested creatures, and the walking dead, are permitted to present their trophies at the great norse gatherings.

Those who have defeated a monstrous invader, and who have the most giant trophies, are declared the Overtribe of the Norse. To this tribe goes the honor of having a Snow Troll protecting the tribe.

Those who have defeated a monstrous invader have proven their worth, and are given the honor of working with the ulfwerener's.

If a tribe loses their status, they do not lose any of the supernatural folk who work with them; they simply do not gain new replacements should their current ones fall in battle.

May the best Giantkiller come forth!

Tournament Rules:

Each Season, competing teams may play as many sprints as they like. Sprints consist of 10 games, 6 against ogres, 3 against Norse, and 1 against an evil invader. The first 9 games may be played in any order, but the evil invader must be the 10th of the sprint.

Evil invaders include: Nurgle, Khemri, Necromantic, Undead

Any other games played during the season are simply not counted for points, but do not interfere with the sprints (including playing evil invaders at other times).

Points:
A win is worth 5. A draw is worth 2. A killed Beserker is worth 2. A permanently injured (not simply an MNG) Beserker is worth 1. A killed Ogre is worth 5. A permanently injured Ogre is worth 2.
If the team loses it's game against the evil invader, they gain no points for kills or injuries during the entire sprint leading up to the evil invader game.

Ogre Points:
Ogres get points for any 10 consecutive games, or any 10 'consecutive' games counting only games against Norse, whichever the Ogre coach prefers.
A win is worth 5. A draw is worth 2. A Snow Troll Kill is worth 10. An Ulfwerener kill is worth 5. A bezerker kill is worth 4. Any other Norse kill is worth 2. Any permeanent injuries are worth half the kill points.

Sprint 1:
vs Norse: 1/3, 0 points
vs Ogre: 0/6
vs Invaders: 0/1

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Progression: Standard
# Name Position Ma St Ag Av Skills Inj G Cp Td It Cs vp Sp Cost  
1SkadiYhetee5518Loner, Claw, Disturbing Presence, Frenzy, Wild Animal 1000000140k (140+0k) 
4VolundrNorse Berserker6337Block, Frenzy, Jump Up 100010290k (90+0k) 
5VidarrNorse Berserker6337Block, Frenzy, Jump Up 101000390k (90+0k) 
7UrdNorse Runner7337Block, Dauntlessm100000090k (0k) 
8SvanhildrNorse Thrower6337Block, Pass 140000470k (70+0k) 
10NjordNorse Lineman6337Block 100000050k (50+0k) 
11NjallNorse Lineman6337Blockn, m100000050k (0k) 
12IdunnNorse Lineman6337Block 100000050k (50+0k) 
13HeidrunNorse Lineman6337Block 100000050k (50+0k) 
14GudrunNorse Lineman6337Block 100001550k (50+0k) 
17Nicholas HotshieldJourneyman Norse Lineman6337Loner, Block 000000050k (50+0k) 
18William WhiterockJourneyman Norse Lineman6337Loner, Block 000000050k (50+0k) 
19Jack BluefireJourneyman Norse Lineman6337Loner, Block 000000050k (50+0k) 
8 players (+2 players missing next game)  
Coach: Nelphine Re-Rolls (120k): 2  
Race: Norse Fan Factor: 0  
Team Value: 860k (±90) Assistant Coaches: 0  
Treasury: 60000 Cheerleaders: 0  
Tournament Weight: 1000k Apothecary: No  

Games Played:1 (0/0/1) |TD Diff:-1 (1 - 2) |Cas Diff:-4 (0/1/0 - 1/2/2)
Last Opponent: Corupt hippies