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Talab Heim Panthers
P [L] Talabheim Panthers


Team Goals: To beat any of the Big 3. Winning record in non-conference
matchups. Maybe to finally win a championship.
Rivals: Griffins, Scorpions, Gunners.
Colours: Red and White with Grey Trim.
Number Position Cost M S A Av Skills Skill
Access
0-2 Blitzers 100k 7 3 3 9 Block GS (AP)
0-2 Catchers 80k 8 2 3 8 Catch, Nerves of Steel GA (SP)
0-1 Thrower 70k 6 3 3 8 Sure Hands, Pass GP (SA)
0-9 Linemen 50k 6 3 3 8 G (SAP)
Other Roster Rules
Maximum Roster Size: 9
Re-Rolls: 2
Cheerleaders: 5
Assistant Coaches: 3
Starting Fan Factor: 7
Inducements Available: All Cards, Extra Training, Bribes, Wandering Apothecary,
Bloodweiser Babes.
Team Design Philosophy: The Panthers were once again based off the Big 2 but with
access to only 9 players, less coaches and lower armour on their linemen to reflect the
difference in wealth. To provide them with a different approach to make up for this they
have access to a catcher rather than the wingers often seen in college. The catchers are
likely recruited from outside the city within the province and as such have Nerves of Steel
to reflect the steely resolve required of folk from the Talabecland forest.


Formed from the aftermath of a bar room brawl at the Black Lantern.

The brawl decimated the prior roster leaving four linemen positions needing to be filled.

The coach in haste grabbed the Black Lantern's help staff. He promised the college educations and the opportunity to break into the pros.

The next day at early morning practice the coach was optimistic about his decision. The new guys physical stature was comparable to the recruited freshmen who had survived the brawl.

The coaches biggest problem was the academic enrollment status of the new motleys. The administration gave the coach a long stare over the questionable diplomas that were obviously acquired at Snorri's Pawnshop.

Especially a problem was the dishwasher the boys called "Rathold", he got this nickname because that is where he is from The Ratholds... where they speak a crude and difficult to decipher language of poverty and lack of education.

The coach promised the administration that Rathold's diploma was sound.

A compromise was met with the four newest linemen for the Panthers would be on academic probation while Rathold would be under scrutiny based off of his academic and athletic performance.



Things that grant academic pins
- 2 TD’s a game = 3 pin
- 1 INT = 3 pin
- 1 victory = 1pin
- Any RIP including fouls = 1 pin
- 1 COMP = 1 pin for both players
- 1 CAS = 1 pin
- Completing a season = 3 pin










View Log | Show matches | Show stats | Show Development | Show past players | Yearbook | Team Options | Refresh
Progression: Standard
# Name Position Ma St Ag Av Skills Inj G Cp Td It Cs vp Sp Cost  
1 Marco Krieglitz-UnternThrower6338Sure Hands, Pass, Leader, Kick-Off Return, Block, Kick 111060124070k (70+80k) 
2 Alfonzo FeuerbachBlitzer8339Block, Tackle, Frenzy, +MA 110106330100k (100+70k) 
3 Sulumor KrugersonsBlitzer8339Block, +MA, Mighty Blow 110305124100k (100+50k) 
4 Cornelius LiebstedreCatcher7238Catch, Nerves Of Steel, Wrestle-ma1021100780k (80+20k) 
5 Rotha GrierwaldCatcher8238Catch, Nerves Of Steel, Diving Catch, Dodgen, m10130022080k (0k) 
6 Franz DerplinearLineman6338  100000050k (50+0k) 
7 Chuck "The Buck" Hucklejim Lineman5338Block-ma, m700001550k (0k) 
8 "Ratholder"Lineman6338  1100020450k (50+0k) 
9 Jesus De' JesusLineman6338Block 400001550k (50+20k) 
7 players (+2 players missing next game)  
Coach: HandyKaufman Re-Rolls (100k): 2  
Race: Talabheim Panthers Fan Factor: 7  
Team Value: 1040k Assistant Coaches: 3  
Treasury: 630000 Cheerleaders: 5  
Tournament Weight: 1230k Apothecary: Yes  

Games Played:11 (3/3/5) |TD Diff:-8 (14 - 22) |Cas Diff:0 (12/5/2 - 11/5/3)
Last Opponent: F.C.U. Clippers