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Tilean Triad Trials is an awsome new league that is currently being formed. Founded by Forrest_Gump it is currently being brainstormed with the help of Hogshine and SillySod.
Pretty much most things have been sorted. This wiki is currently used as a sketchpad to put ideas into before Forrest_Gump puts them into the group page.
http://fumbbl.com/FUMBBL.php?page=group&op=view&group=5416
Rules can be found at TTTrules
Triads can be found at TTTtriads
Seasons: TTTseason0 TTTseason1div1TTTseason1div2
Dead Links, old stuff:
Threesomes (the old wiki)
TTTseason1 (the original league manager page)
Tilea is an anarchic and largely ungovernable country, where self-serving individuals rule precariously over proudly independent cities. The real power lies with wealthy Merchant Princes who plot and scheme against the tax-gathering authorities and each other with almost equal enthusiasm.
It is the land of the mercenary since employment in that trade is so readily available. Those mercenaries are commonly formed into itinerant bands under the leadership of a charismatic or especially brutal leader.
In the brief periods of peace and relative stability the dogs of war grow bored, their hunger for battle or merely adventure isnt sated by simple guard duty. Bear baiting, pit fighting, and bloodbowl have all flourished in the underworld as few of the princes are prepared to take any entertainment from the people that ultimately maintain the princes power. Often rival princes have formed their resident bloodbowlers into semi-official bloodbowl teams and pitted them against the teams of rival princes, large sums and even territory have been known to be bet on such fixtures.
Recently a more structured league has formed where rival princes enter three teams (collectively known as a triad) to compete against their rivals in a scheduled tournament. Alliances and treachery abound but although coaches from the same triad are rivals for their lords patronage, they are still bound to each other as they depend on their counterparts for success. You are one of those coaches.
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I'm | creating | a | table |
second | line | <-- empty |
Result | Win | Draw | Lose |
WWW | 100 | 0 | 0 |
WWD | 100 | 0 | 0 |
WDW | 100 | 0 | 0 |
DWW | 100 | 0 | 0 |
WDD | 100 | 0 | 0 |
DWD | 100 | 0 | 0 |
DDW | 100 | 0 | 0 |
WWL | 95,83 | 4,16 | 0 |
WLW | 83,33 | 12,5 | 4,16 |
LWW | 62,5 | 20,83 | 16,66 |
WDL | 62,5 | 25 | 12,5 |
DWL | 50 | 33,33 | 16,66 |
WLD | 50 | 25 | 25 |
LWD | 25 | 25 | 50 |
DLW | 16,66 | 33,33 | 50 |
LDW | 12,5 | 25 | 62,5 |
WLL | 16,66 | 20,83 | 62,5 |
LWL | 4,16 | 12,5 | 83,33 |
LLW | 0 | 4,16 | 95,83 |
DDD | 0 | 100 | 0 |
DDL | 0 | 0 | 100 |
DLD | 0 | 0 | 100 |
LDD | 0 | 0 | 100 |
DLL | 0 | 0 | 100 |
LDL | 0 | 0 | 100 |
LLD | 0 | 0 | 100 |
LLL | 0 | 0 | 100 |