pythrr
Joined: Mar 07, 2006
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  Posted:
Oct 03, 2012 - 21:00 |
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can someone explain how this will work? |
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The_Murker
Joined: Jan 30, 2011
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  Posted:
Oct 03, 2012 - 21:03 |
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My guess is that there might be more interest in a straight battle for wins vs. losses, instead of CAS counting. Goblins get more weapons, and av6 will break in a stiff wind. That system doesn't really seem fair. I'd be interested in seeing who actually wins more. Standard league scoreing, me thinks. |
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Kyyberi
Joined: Nov 27, 2004
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  Posted:
Oct 03, 2012 - 21:21 |
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I am open for all discussion. If most of the coaches think that simple 3-1-0 scoring is the best way, then we will do it. But then we can't really pick the winner of the week (coach), who would be in control. That's why I chose to give some points for TD's and CAS. One option is to alter it to favor scoring more, and therefore winning. |
_________________ Shepherd says some wise words... |
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pythrr
Joined: Mar 07, 2006
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  Posted:
Oct 03, 2012 - 21:23 |
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Is it planned to be an open League, or a scheduled one?
You could throw 4 gobbos and 4 fling teams in each div, and let them battle it out for glory! Then have the winners (or top 2) of each Div head to the playiffs? |
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Kyyberi
Joined: Nov 27, 2004
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  Posted:
Oct 03, 2012 - 21:28 |
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Naah, I am sticking with the current plan. Something different.
But I changed the CAS points to +1. So it really favors winning and scoring. If you think that Flings can't make casualties, you haven't seen enough... |
_________________ Shepherd says some wise words... |
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Calthor
Joined: Jan 24, 2006
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  Posted:
Oct 03, 2012 - 21:30 |
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I got to be honest, I would prefer that it does not matter how you win either, just THAT you win. But eh, I'll see how it goes. |
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Kyyberi
Joined: Nov 27, 2004
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  Posted:
Oct 03, 2012 - 21:35 |
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That's why you get 10 points for win. It means that when you win, the win itself is worth 13 points. So the win itself weights a lot in the scoring system. |
_________________ Shepherd says some wise words... |
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Kyyberi
Joined: Nov 27, 2004
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  Posted:
Oct 04, 2012 - 00:31 |
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We need 4 more for both sides. Can we get them? Deadline for recruiting is this Sunday (7th day). We will kick off next week, with what we got. |
_________________ Shepherd says some wise words... |
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pythrr
Joined: Mar 07, 2006
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  Posted:
Oct 04, 2012 - 00:33 |
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meh
confusing system is confusing
have crazy fun tho! |
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Kyyberi
Joined: Nov 27, 2004
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  Posted:
Oct 04, 2012 - 00:39 |
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Why is it confusing? You try to win every week. If you happen to be the best of the winning side, you get to choose couple of matchups for the next week. You might go for the team and choose two easy games for your side, or you can be selfish and take an easy game for yourself.
After 6 weeks there are playoffs for all teams, and the winner it TEH winner.
It's scheduled games, and every week the opponents are randomly chosen from the other side (except the chosen matchups, as explained above). So sometimes you might face the same team back to back. Or even more. |
_________________ Shepherd says some wise words... |
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Overhamsteren
Joined: May 27, 2006
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  Posted:
Oct 04, 2012 - 00:55 |
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My favourite system, just throwing it out there.
Week 1:
Gob1 vs Haf1
Gob2 vs Haf2
Gob3 vs Haf3
Gob4 vs Haf4
Gob5 vs Haf5
Week 2:
Gob1 vs Haf5
Gob2 vs Haf1
Gob3 vs Haf2
Gob4 vs Haf3
Gob5 vs Haf4
...Week 5:
Gob1 vs Haf2
Gob2 vs Haf3
Gob3 vs Haf4
Gob4 vs Haf5
Gob5 vs Haf1
So yeah basically everyone plays everyone. At the end the race with the best score is teh best. It's a total team effort and the team wins, everyone is hugging and celebrating their race's superiority. (each race can name their highest scoring coach as their season champion of course)(honours for players too, topscorer, top basher, etc, basic league fluff)
The team scores could be win/draw/loss per week so if you win week 1 with 5 wins your team gets 3pts and if the other team wins week 2 with 2 wins-2 draws-1 loss they also get 3pts and the total score is now 3-3. Or some other system...the important thing for me would be the focus on only gobbo vs flings and not so much the individual teams.
As for a cup type of thing it would also be cool with just halfling vs gobbo elimination games until one race remains and is the victor. That would of course mean some teams would sit out rounds as reserves if their team has the numbers advantage in the cup. |
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TheSyron
Joined: Jun 17, 2012
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  Posted:
Oct 04, 2012 - 02:05 |
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Alright, I applied with a fresh, Britney Spears themed, Gobbo team.
I don't know what I was thinking when I came up with that theme. |
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Calthor
Joined: Jan 24, 2006
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  Posted:
Oct 04, 2012 - 10:00 |
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Will play no matter what, but I do prefer Overhamsteren's scheme. |
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Dan-Da-Man
Joined: May 14, 2012
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  Posted:
Oct 04, 2012 - 10:05 |
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Dan-Da-Man
Joined: May 14, 2012
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  Posted:
Oct 04, 2012 - 10:06 |
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Overhamsteren wrote: | My favourite system, just throwing it out there.
Week 1:
Gob1 vs Haf1
Gob2 vs Haf2
Gob3 vs Haf3
Gob4 vs Haf4
Gob5 vs Haf5
Week 2:
Gob1 vs Haf5
Gob2 vs Haf1
Gob3 vs Haf2
Gob4 vs Haf3
Gob5 vs Haf4
...Week 5:
Gob1 vs Haf2
Gob2 vs Haf3
Gob3 vs Haf4
Gob4 vs Haf5
Gob5 vs Haf1
So yeah basically everyone plays everyone. At the end the race with the best score is teh best. It's a total team effort and the team wins, everyone is hugging and celebrating their race's superiority. (each race can name their highest scoring coach as their season champion of course)(honours for players too, topscorer, top basher, etc, basic league fluff)
The team scores could be win/draw/loss per week so if you win week 1 with 5 wins your team gets 3pts and if the other team wins week 2 with 2 wins-2 draws-1 loss they also get 3pts and the total score is now 3-3. Or some other system...the important thing for me would be the focus on only gobbo vs flings and not so much the individual teams.
As for a cup type of thing it would also be cool with just halfling vs gobbo elimination games until one race remains and is the victor. That would of course mean some teams would sit out rounds as reserves if their team has the numbers advantage in the cup. |
+1 |
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