~ Draft League Extraordinaire ~The King of Bretonnia is sick of his best men questing for a stupid grail, and he wants to see some Blood Bowl! Jealous of the Empire's massivly popular DLE Blood Bowl league, he has demanded his dukes spare no expense, and put together a rival league. The dukes will be hard pressed to find champions initially, but they are intent on paying what is required to recruit foreign players into the Bretonnian draft. The King has commishioned the 'Knight of Valor Trophy' and will present it to a duke's winning coach.
----Deadline for Round 7 Monday: 2nd of July @ 23:59 BB Time----
Inducements in DLE2 are limited to the following:
If the difference in TV between teams is 100k or greater, the lower TV team many purchase 1 Wandering Apothacary.
If the TV difference between teams is 200k or greater, the lower team may purchase 1 Wandering Apothacary, and may choose 1 Bribe OR 1 extra Team Re-Roll.
No other incucements are permitted in DLE2. (no Star Players)
It is the responsibility of the coach whose team has the highest Fan Factor to ready his team first before a match. If the teams have an equal FF, the coach whose team has the best win percentage (since that coach took over) must ready his team first. Any dispute will be resolved by the league commishioner.
DLE2 uses the basic human roster with the following 3 additional player types. These optional player types will never be included in the draft, but a skilled one can be traded away and replaced with a rookie.
0-1 Elf Union Lineman (6,3,4,7, 60k) Skills: None
0-1 Dwarf Blocker (4,3,2,9, 70k) Skills: Block, Tackle, Thick Skull
0-1 Halfling Hopeful (5,2,3,6, 30k) Skills: Dodge, Right Stuff, Stunty
Each coach is entitled to start each season with a Coach's Champion. A Coach's Champion is a 60K (or less) player created by the coach. The champion comes with the appropriate amount of SPP for the skills he posesses. The champion belongs to the team and is never able to be traded. The champion's player bio must begin with the words 'Coach's Champion'.
If the champion is killed or retired, a new champion can be created following the draft. A coach may not create the same champion twice in a row. (The champion may not have the same initial skills as the previous champion) If a new coach takes over a team without a champion, he must also wait until after the draft to create a replacement champion.
The champion may not be a dwarf, elf, or halfling.
Before the initial draft of Season 1, each coach may create one lineman, known as the team's 'Coachable Veteran'. This veteran comes with 31 SPP and may be given 2 normal skills from the General table, and may make one skill-roll for the selection of the 3rd skill. The veteran belongs to the team and is never able to be traded. The veteran's player bio must begin with the words 'Coachable Veteran'.
This is a 'one time only' benefit for a team, and if the veteran is retired or killed, no new veteran will be created for the team.
Drafted and Traded Player SPP's
A drafted or traded player comes with the appropriate minimum number of SPP for the number of skills he has. Due to the difference in coaching styles, any additional SPP a traded player has earned above the minimum for the skills he posseses are lost when the player is traded. These additional SPP are also lost if the team is taken over by a new coach. **For example: If a Block/Tackle lino with 29 SPP is traded to another team, the lineman will now only have 16 SPP, which will be entered into the player's bio. In this way, there is no league requirement to keep track of SPP's as players are traded or coaches are replaced.**
The tracking of a team's TV in DLE2 is based on the skills a player posseses, and does not include the base value of each player. In this way, a newly created blitzer adds 0 TV to the team's TV total, and a +AG/Tackle blitzer adds 60'000 TV to the team's total. (60k) If the coach elects to add the optional elf lineman, dwarf blocker, and/or halfling hopeful to the roster, these players WILL add their base TV to the team's TV total.
Draft 4 - 90 Players
Player 315 Blitzer 70 Sure Feet Kick Grab
Player 316 Blitzer 60 Wrestle Jugger Mighty Blow
Player 317 Blitzer 60 Pro Frenzy Tackle
Player 318 Blitzer 60 Guard Frenzy Jugger
Player 319 Blitzer 40 Guard Strip Ball
Player 320 Blitzer 20 Post Draft*
Player 321 Blitzer 90 AG / Catch / Post Draft* / MA-added
Player 322 Blitzer 40 Strip Ball Post Draft*
Player 323 Blitzer 60 Frenzy Jugger Post Draft*
Player 324 Blitzer 60 Frenzy Strip Ball Tackle
Player 325 Blitzer 90 AG Dodge Guard
Player 326 Blitzer 40 Mighty Blow Post Draft*
Player 327 Blitzer 20 Frenzy AG-added
Player 328 Blitzer 50 Bombardier Tackle Secret Weapon
Player 329 Blitzer 20 Frenzy
Player 330 Blitzer 70 ST Wrestle ST-added
Player 331 Blitzer 90 Strip Ball / Mighty Blow / Dodge / Post Draft*
Player 332 Blitzer 70 MA Frenzy Mighty Blow
Player 333 Blitzer 50 ST
Player 334 Blitzer 20 Strip Ball AV-added
Player 335 Catcher 20 Diving Tackle
Player 336 Catcher 20 Strip Ball MA-added
Player 337 Catcher 60 Block Kick-Off Return Post Draft*
Player 338 Catcher 20 Post Draft* ST-added
Player 339 Catcher 20 Dauntless
Player 340 Catcher 120 ST MA Tackle Side Step
Player 341 Catcher 70 AG Guard
Player 342 Catcher 60 Diving Catch Diving Tackle Post Draft*
Player 343 Catcher 80 MA Diving Tackle Nerves Of Steel
Player 344 Catcher 20 Block
Player 345 Catcher 50 ST
Player 346 Catcher 30 Guard
Player 347 Catcher 20 Diving Catch AV-added
Player 348 Catcher 40 Diving Tackle Side Step
Player 349 Catcher 60 Wrestle Dirty Player Diving Tackle
Player 350 Catcher 40 Diving Tackle Side Step
Player 351 Catcher 40 Side Step Dirty Player
Player 352 Catcher 20 Post Draft*
Player 353 Catcher 40 Dirty Player Side Step
Player 354 Catcher 40 Sprint Diving Tackle AG-added
Player 355 Thrower 50 MA Post Draft*
Player 356 Thrower 20 Dirty Player AV* added
Player 357 Thrower 20 Block
Player 358 Thrower 40 Block Leader
Player 359 Thrower 30 Dodge
Player 360 Thrower 40 Post Draft* Post Draft*
Player 361 Thrower 90 AG Dodge Post Draft*
Player 362 Thrower 80 Block/Shadowing/Nerves Of Steel/Post Draft*
Player 363 Thrower 50 Block MA AG* added
Player 364 Thrower 80 Block Tackle Accurate Leader
Player 365 Ogre 60 Jugger Stand Firm Post Draft*
Player 366 Ogre 80 Guard/Stand Firm/Grab/Post Draft*/AV-added
Player 367 Ogre 90 Strong Arm/Stand Firm/Block/Post Draft*
Player 368 Ogre 40 Guard Stand Firm
Player 369 Ogre 40 Guard Break Tackle
Player 370 Ogre 20 Post Draft*
Player 371 Ogre 20 Post Draft*
Player 372 Ogre 20 Guard
Player 373 Ogre 60 Guard Jugger Break Tackle MA-added
Player 374 Ogre 30 AV
Player 375 Lineman 20 Block
Player 376 Lineman 40 Post Draft* Post Draft*
Player 377 Lineman 50 Wrestle/Dodge/MA-added/AG-added
Player 378 Lineman 20 Tackle
Player 379 Lineman 80 AG Sure Hands Kick-Off Return
Player 380 Lineman 20 Wrestle Frenzy
Player 381 Lineman 50 Sure Feet Wrestle
Player 382 Lineman 20 Kick
Player 383 Lineman 40 Wrestle Tackle
Player 384 Lineman 20 Wrestle
Player 385 Lineman 70 ST Post Draft*
Player 386 Lineman 60 Block Tackle Shadowing
Player 387 Lineman 70 MA Frenzy Wrestle
Player 388 Lineman 20 Wrestle ST-added
Player 389 Lineman 60 AG Block
Player 390 Lineman 70 Guard Tackle Post Draft*
Player 391 Lineman 20 Kick
Player 392 Lineman 70 AG Catch
Player 393 Lineman 40 Kick Post Draft*
Player 394 Lineman 40 Block Kick
Player 395 Lineman 80 Block/Kick/Post Draft*/Post Draft*/AV-added
Player 396 Lineman 40 Block Pass Block
Player 397 Lineman 20 Wrestle
Player 398 Lineman 40 Wrestle Tackle
Player 399 Lineman 20 Post Draft*
Player 400 Lineman 90 MA Wrestle Tackle Kick
Player 401 Lineman 60 Block Tackle Dirty Player
Player 402 Lineman 80 Block Tackle Fend Sure Hands
Player 403 Lineman 40 Block Dirty Player
Player 404 Lineman 30 Guard
Blood Bowl players that have signed up for the Bretonnian draft in Season 4 will start trickling in here all year.
All draft players are rolled in Discord using the generation tables available for viewing there. Check '#blitzercreation' to see the dice thrown for player 0031 and the birth of the Chimp's chain-saw.
Coaches currently authorized to roll new players: The_Murker, kummo, cBen98
The draft will be held after the championship game each season. Coaches will have 48 hours to make trades before and after the draft. The innaugural draft consisted of 8 rounds of drafting from a pool of 134 players.
Subsequent drafts will be 4 rounds, and draft from a pool of 90 players. (20 Blitzers, 20 Catchers, 10 Throwers, 10 Ogres, and 30 Linemen)
New Mechanic: Due to the increasing quality of the DLE2 teams, and the very mediocre results of the random players rolled for Draft 3, an new mechanic was introduced. After all 90 players have been rolled randomly, if the draft pool does not conatin a high enough quality of players to ensure the first few draft picks are of 'hero quality', one stat of each kind will be added to the blitzer, catcher, and lineman pools, onto random players. Two random stats will also be added to the thrower and ogre pools. This should turn any low quality draft into one of above average quality, and keep the draft exciting for everyone involved.
DLE2 uses the BB2016 'Select 3 MVP' rule. (Piling On is also absent)
Players are skilled using dice rolled in the Discord chat channel called '#skill_rolls'. The 'test roll' is announced made with 3d6, followed by the 'real roll' of 2d6. The dice roller and the witness may be any DLE2 coaches, other than the owner of the player.
If the player's owner is not present to witness the rolls and make an immediate skill choice, he may file his skill request in channel '#skill_requests' by entering the following data in a post:
Player Name, Team, Skill Choice: 12 +ST, 11 +AG, 10 Doubles Guard, 10 Normal +AV, Doubles Guard, Normal Fend
Once a skill request has been actioned, a member of the skilling staff will edit the coach's roster and delete the skill request from the #skill_request channel.
Link to the Custom Ruleset: Custom Ruleset
Player Trades and Draft Pick Trading
Team's may trade players and certain draft picks in between season's, and at the 'Mid-Season Trade Window'. (between games 7 and 8) A team's 1st and 2nd round draft picks may never be traded. [clarification: The PLAYERS drafted with 1st and 2nd Round picks may be traded after the draft, but the right to pick in the 1st and 2nd round may never be traded. Each coach WILL pick in the 1st and 2nd Round] Only the 3rd and 4th round picks of the next two drafts may be traded.
(eg: During Season 3, only 3rd and 4th round picks for Draft 4 and Draft 5 may be included in trades. Draft 6 picks are not able to be traded until the completion of Draft 4)
The Post-Season Trade Window opens immediatly following the championship game. The Mid-Season Trade Window opens as soon as both teams involved in a trade have completed their 7th game of a season. Any 'trading' between coaches before these windows is simply a gentlemen's agreement, and is not binding. A trade is made official once both coaches have announced the identical trade in the official Trade PM chain during one of the trade windows. PMs made at the wrong time are likely to be ignored by management. Once both coaches announce a trade, DLE2 management will action the trade and adjust the rosters. In this way, there is no requirement for DLE2 management to keep track of anything other than a limited number of 3rd and 4th round picks traded. There will be a minimum of 48 hours before a draft, after a draft, and during the mid-season trade window in which coaches can announce a trade.
*Every coach will ALWAYS pick in the first and second round. What you do with these players after.. that's up to you!*
Conferences, Divisions, and Play-Off Structure
The DLE2 is a 16 team league divided into 2 Conferences, each having 2 divisions of four teams. The 'Knights of the Lance Conference' consists of the 'KoL North' and 'KoL West' divisions. The 'Knights of the Sword Conference' consists of the 'KoS South' and the 'KoS East' Divisions. Each regular season will consist of 14 games, meaning two seven-game tournaments, with the Mid-Season Trade Window in between. The first tournament will see each division square off against it's conference rival, and in the second half of the season each division will play against a division in the rival conference. (whichever division it did not play against in the previous season) In this way, each team will face it's own division rivals twice each season, and will play each team in the League a minimum of every other year.
Eight teams will make the play-offs each season. Division winners will automatically advance, and the remaining two teams in each conference with the most points will also advance. The DLE2 awards 3 points for a Win, 1 for a Draw, and 0 for a Loss. In the event of a tie between team's, the tie is broken if one team has defeated the other more often that season. If not, the tie is broken by whichever team has scored the most touchdowns that season. If still unresolved, the tie is broken by whichever team has had the fewest TD's scored against them. If still undecided, a coin toss in Discord will decide. In the event of a complex draw between 3 or more teams for these 2 'Wild Card' play-off spots, a fair and agreed upon method to decide the winner will be conducted in the Discord chat room.
To decide each conference champion, the #1 seeded team will play the #4 seeded team, and #2 plays #3. (Seeding is based on points and the method described above) The winners of these matches will play, and each conference champion will play in the championship match to compete for the 'Knight of Valor Trophy' and to be named season champion. Unlike regular season games, play-off games will always go into overtime if required.
The 8 teams which do not make the play-offs have the option of entering the Jester's Cup tournament. The Jester's Cup is a randomly seeded KO tournament consisting of only those teams which elect to enter. The winner of the Jester's Cup can select one of two 'prizes'. The coach may elect to have the 65th and final draft pick in the upcoming draft, or he may elect to move his team into another division.
If the winner of the Jester's Cup elects to move divisions as his prize, he must put his 3 choices of division in order. A 1d6 is rolled, and on a 1-3 he moves to his first choice, on a 4 or 5, his second choice, and on a 6, he moves into his third choice of division. The winner of the Cup WILL move divisions if he elects to roll the 1d6.
If the coach elects to move divisions, the team which makes the swap is chosen as follows:
A) The winner of a division may NEVER leave the division
B) If one or more of the 3 elligible teams volunteers to leave the division, the leaving team will be selected randomly from the volunteers.
C) If no one volunteers to leave the division, a d10 will be rolled. Based on that division's standings at the end of the season, on a 1-6 the 4th place team will swap. On a 7-9 the 3rd place team will swap, and on a 10, the division runner-up will be the team swapping divisions with the Jester's Cup winner.
Clarification: Not only is Play-Off Seeding decided by the 'Points Earned, TD For, TD Against, Coin Toss' method, but so is Draft Order, and anything else that tries to establish which team is 'better' or 'more powerful.' Eg: If two teams were eliminated from the play-offs in the first round, and both scored 24 points during the season, which ever team had more TD For that season will draft after the other team.
The 'Knight of Valor Trophy'
is a custom miniature, cast in solid brass, made for the DLE2 by Hero Forge miniatures. It will be mailed to each season's winner for a photo op. What local land mark will you pose with the trophy in front of when YOU win it?
Season 1 Jester's Cup Winner:
- Montfort Battle Pilgrims
Season 2 Jester's Cup Winner:
- Almshoven Paladins
5 Aug 2018 - Big thanks to new coaches Zoebugs and YishWaagh. Zoebugs renames the Krakens to the Mottes-and-Baileys and moves a team back to Lyonesse. YishWaagh rebrands the Bisons as the Bulls, and moves that squad right into Bordeleaux as soon as the Krakens depart. Obviously both great Blood Bowl towns. Best wishes to neubau and Laskas as irl becomes more 'r'.
14 May 2018 - SerenadeOfSorrow has had a new baby girl! GRATZ! His time is now very limited, and he leaves DLE2 for a while, passing the Stingers over to DLE veteran, Matthueycamo. Mattu reverts the team to the red and black and once again takes up the Swashbucklers name. Welcome Mattu!
6 April 2018 - Draft 3 is over and we get ready for Season 3. DLE2 would like to welcome The_Demon, taking over the Might, and moving them to Moslac, and welcome sharkrudi, taking over the Invaders, moving them to Carcassonne, and rebranding them as the Dragons!
1 April 2018 - The Quenelles Chargers win the Championship for Season 2, and the new coach of the Paladins, AutoAxpert, wins the Jester's Cup, and the rights to the 65th draft pick. Gratz!
DLE2 would like to thank neubau, Laskas, cBen, Oly, darkwing, SpecialOne, Mean, Arcayn, FRSHMN, SerenadeOfSorrow, and Danish_Dan for their time with us, and the great games played. The top of the wait list is yours, men, should you like to return in the future.
We've got 16! Thanks very much guys. I'm over the moon with our coach selection.
We've got 16 great league warriors all familiar with the popular 'Draft League Europe' to play in this 16 team draft league.
A TV Cap (The League will control the growth of the biggest teams)
A TV Floor
A Coach's Champion (Free 60k Player, refreshed after death)
A 'one time only' Coachable Veteran (3 skills)
One halfling, one line elf, and one dwarf blocker per team (optional)
A draft, of course! (Players were rolled on Discord using dice tables available for viewing)
Controlled Trading. Only players, and 3rd or 4th round draft picks can be traded
A chance to get the custom icons you have always wanted. Pick your uniforms. Decorate your halfling! (Go on! They like it!)
Plus.. there's a CHAINSAW! (roughly 1 in 200 players created for the draft might have a special weapon)
The first draft of 8 rounds only took a week! It will be 4 rounds ever after.
Please PM The_Murker or neubau to join the waiting list in case a coach needs to drop out.
The_Murker - Quenelles Chargers
White w Blue
bghandras - Broekwater Brawlers
Zoebugs - Lyonesse Mottes-and-Baileys
Navy w Maroon
YishWaagh - Bordeleaux Bulls
Bigf - Aquitaine Révolutionnaires
Red and White
Kaiowas - Parravon Pinnacles
Orange w White
JackH - L'anguille Shockers
Aqua with Yellow
mrlonestar - Brionne Admirals
Blue w White
ttorvatn - Hautmont Garrison
Grey w Red
kummo - Montfort Battle Pilgrims
Green w Green
sharkrudi - Carcassonne Dragons
Dark(er)Red with Yellow
AutoAxpert - Almshoven Paladins
Grey w Purple
chimp2010 - Artois Chimpanzees
Black w Red
datom - Bastonne Watchmen
Purple w White
The_Demon - Moslac Might
Black w Gold
Matthueycamo - -Saint Lev Swashbucklers-