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Colin
Last seen 43 weeks ago
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2012

2011

2011-11-20 20:02:40
rating 5.3
2011-11-08 01:02:18
rating 5.1
2011-10-27 20:11:07
rating 6
2011-09-30 04:23:23
rating 5.6
2011-08-12 00:20:19
rating 4.7
2011-07-28 21:51:57
rating 5.7
2011-03-12 01:28:16
rating 5.1
2011-02-17 06:13:51
rating 5.2
2011-02-10 21:57:00
rating 5.2

2008

2008-08-19 23:01:03
rating 4.3
2008-01-23 14:07:27
rating 2.7
2011-09-30 04:23:23
40 votes, rating 5.6
2nd edition Handbook - a classic!
I'm currently reading the second edition Bloodbowl Handbook, one of the best sources of Bloodbowl fluff in existence, and am enjoying it thoroughly.

Here's a few factoids:
  1. Jumping on a prone player is against the rules ;)
  2. Commissioner Jorge Hellhound introduced player names on the back of shirts to help identify the bodies afterwards.
  3. Morg'th N'hthrog (now know as Morg N'thorg) persuaded commissioner Nikk Three-Horn to include him in the Hall of Fame (without first retiring) using only a pencil sharpener, three small carrots and a desk lamp.
  4. Hymie Snivel created the the Lowdown Rats team to show the world just where Goblins really stood - he succeeded, they're a truly mediocre team.
  5. The first ever ball was made from the inflated bladder of an unfortunate pig called Dennis.

The player and team profiles, stories about referees and backroom staff and tremendous art are great - I'll bet JJ had a blast writing this.

The history of the game has not been updated much since then (in-game date of the handbook is 2488, equivalent to 1988, the year of publication, in our years). 3rd edition had some, and I know Galak tried to do so in LRB5/6, only for all the new stuff to be chopped out of the official versions.

Nevertheless, I still enjoy this book enormously - it did so much to bring Bloodbowl imagery to life in my teenage brain.


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Comments
Posted by harvestmouse on 2011-09-30 09:53:01
Those were indeed the best days. That 88-90 bracket. Not for the rules as such, but for the feel of the games; warhammer, 40k and BB.
Posted by pythrr on 2011-09-30 10:29:48
yup, those rule books rocked.

Posted by Gran on 2011-09-30 11:17:14
The lack of background is far and away the thing that bugs me most about the latest rule book.

@harvestmouse: Though, to be fair, that probably has a lot to do with those years corresponding to a certain age in a young mouse's life, right?
Posted by f_alk on 2011-09-30 11:41:07
Ah - when mutations were randomly decided and you could get spontanous combustion - and there was no deliberate retiring of players, was there?
Posted by pythrr on 2011-09-30 12:00:40
random mutation SHOULD be brought back...

I mean, you know, CHAOS gods an all that....

Posted by Colin on 2011-09-30 13:34:37
Agreed with harvestmouse - the game was nowhere near as good, but the likes of White Dwarf actually published interesting articles, instead of being a glossy brochure as it is now. Who can forget the Bzzz, Chop, Thunk result on the Chainsaw table?

If the rumoured new Bloodbowl black box actually does a decent job on the history and fluff, I could be persuaded to feed a GW cashcow, just this once, limited edition or no.
Posted by bobafettsmum on 2011-10-02 11:45:46
The 2nd edition handbook is awesome. It really brought BB to life for me and made me want to fluff up teams and games when I first started playing.
Posted by garyt1 on 2011-10-28 13:16:03
3rd edition has some good snippets of history in too.
I remember in the early 90s there were some great battle reports in White Dwarf, used to love those.