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Sp00keh
Last seen 28 minutes ago
Necromantic Horror
Super Star
Necromantic Horror
Record
63/30/45
Win Percentage
57%
Lizardmen
Super Star
Lizardmen
Record
62/19/51
Win Percentage
54%
Overall
[B]
Star
Overall
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207/122/203
Win Percentage
50%
Archive

2021

2021-11-23 12:02:34
rating 4.7

2020

2020-08-01 23:04:17
rating 5.5

2013

2013-11-15 22:03:46
rating 3.1
2013-10-14 10:45:21
rating 3.7
2013-11-15 22:03:46
9 votes, rating 3.1
can anyone explain this? blocking question
in this match:
http://fumbbl.com/FUMBBL.php?page=match&id=3506082

turn 2, the str5 squig tries to block a str2 halfling. the halfling has a defensive assist from the tree, the squig has an offensive assist from hopper

how come this was 2 dice, not 3?
surely 3 dice is when one player is more than double the strength of the other?


screenshot:
http://oi39.tinypic.com/2yn2kut.jpg
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Comments
Posted by SzieberthAdam on 2013-11-15 22:07:10
halfling has ST3, squig has ST6
Posted by bananaman on 2013-11-15 22:07:38
It's because 5+1 is not more than double 2+1.
Posted by cowhead on 2013-11-15 22:08:05
ST5 + assist = 6ST
ST2 + assist = 3ST

So not more than double
Posted by Sp00keh on 2013-11-15 22:09:48
hmm
i thought assists cancel out, but actually they just add +1 str
so its not 5v2, its 6v3
Posted by Sp00keh on 2013-11-15 22:10:01
ah thanks for replies
Posted by keggiemckill on 2013-11-15 23:00:08
They add assist, combing for ST. Its a funny thing to wrap ya head around.
Posted by Jeffro on 2013-11-15 23:44:06
math is hard(!)
Posted by Sp00keh on 2013-11-16 00:11:38
reading is the real hardness
Posted by garyt1 on 2013-11-16 06:15:05
This sort of issue must have come up before in over 300 games? Ah well, good to have it sorted out now.
Posted by Sp00keh on 2013-11-16 10:49:14
i've never noticed it before, no.

my first experience with BB was years ago before i found fumbbl i just played cyanide single player for maybe 20-30 games without reading the rules. and learnt* how the blocking works mostly by trial and error
i guess it shows that assuming assists cancel, is a reasonable working approximation. now i know though!
Posted by Mephistodragonbane on 2013-11-16 16:39:38
I've also taught myself how the blocking works by playing this game and I was working on the assumption that an assist cancels. I'd played BB years ago so there was no chance I'd remember now.

adding strength makes a lot more sense, especially after some of the times I've been sat looking at my screen like: he cancels him, he cancels him, he'll get 2D here if I blitz from that direction......1D! dang it! lol