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poloq7
Last seen 7 years ago
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2008

2008-08-15 13:51:51
rating 2.9
2008-08-06 19:57:57
rating 4.8
2008-07-29 17:10:50
rating 2.3
2008-07-27 05:37:22
rating 2.6
2008-07-21 23:47:26
rating 2.2
2008-07-21 22:33:22
rating 2
2008-07-19 05:06:35
rating 1.7

2007

2007-09-03 04:20:43
rating 2.8
2007-08-11 20:56:53
rating 3.4
2008-07-27 05:37:22
34 votes, rating 2.6
Minor changes to Orcs
I like fiddling around with team stats, either creating new ones or changing others. Well after careful consideration I've come up with some minor adjustments to Orcs. They are feared in the Blood Bowl world as an almost unstoppable force, and rightly so. They have av 9 and high str in general, with great skill options. I will state these adjustments and the reason for them.

Black Orcs are big and fearsome and extremely tough, they should have Thick skulls, I mean if dwarves have them why not the biggest meanest orcs? This raises their cost to 90k.

Orc Blitzers are one of the best players in Blood Bowl, not because they are fastest or strongest, but because they are relatively cheap for a tough semi fast, possibly very skilled player. Not gonna change anything about them except make them more expensive to reflect better their value, from 80k to 90k. This seems fair compared to the cost of human blitzers.

So here is the team roster in its whole:

0-4 Black Orc Blockers 4 4 2 9 Thick skull 90,000 GS

0-4 Orc Blitzer 6 3 3 9 Block 90,000 GS

0-2 Passer 5 3 3 8 Sure hands, Pass 70,000 GP

0-12 Lineman 5 3 3 9 50,000 G

0-4 Goblin 6 2 3 7 Dodge, Stunty, Right stuff 40,000 A

ReRoll = 60k
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