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Season LXV has kicked off Sunday October 30th

Round 1: 13/11
Round 2: 22/11
Round 3: 1/12
Round 4: 10/12
Round 5: 19/12
Round 6: 3/1
Round 7: 12/1



PurpleChest did a triple as he coached his dwarves to champions for the third time a in row. Once again SideshowBob's Necros were runner-ups.

WIL Lion Conference Division saw coach Thoriin bring his Dark Elves back to prem after one season away, followed by new Prem team Pickle Bulls, coached by BardoHBD.

WIL Unicorn Conference Division was a onesided affair as coach HeirOphant went 7/0/0 with his Underworld - don't underestimate the star players in bb2020!. He is joined by Prez, bringing back Undead to the Prem.

WIL Albany Regional Division was, like Great Albion, plagued by unreliable coaches and saw too many forfeits. Still Elven Union Kourali Comets, coached by Rags went undefeated, and earned their promotion to conferences. Fellow elves, De Nachtwacht, joins them.

WIL Great Albion Regional Division fared a little better and was closely contended, to the point of 2 coaches going 6/1/0. Once the deciders had been made, it was clear necros For Science!! came first, as winners by H2H. They are joined by Elven Union Dynamo Canaries.


PurpleChest once again coached his dwarves to champions second time around. This time, however, competition was close, and the title was only secured in the last round, as SideshowBob's necros buckled under pressure vs geggster's lizardmen, another close contender.

The new prem season promises to be a blast - not only are the past top contenders still around, but they are joined by no less than 3 races yet to be WIL champions - Nobles, Khemri and Khorne. Can they make the miracle and unforlorn a new race?

WIL Lion Conference Division saw coach Kinks continue his impressive run with chaos dwarves, securing promotion and first place in 2 seasons back to back. Rodvil and Khemri were runners up. With Kinks taking a break, Khemri are joined by awamba's dorfs.

WIL Unicorn Conference Division was a onesided affair as coach Wotfudboy smashed his way to victory with chaos dwarves. He is joined by no less than Khorne, coached by puccios.

WIL Albany Regional Division saw coach YuriSloerie take Chaos to the title. They are followed by MisterA and Khorne to the conferences.

In WIL Great Albion Regional Division coach BlackNWhiteDog took the title with Lizradmen. He is joined by coach BardoHBD, taking Chaos Dwarves to promotion in their first season.


Congratulations to PurpleChest for being first champion.

WIL Lion Conference Division was heavily contested, and after a little paperwork, it was clear that SideshowBob with runner-up uzkulak were ready to take on Prem with Necro and Humans, repectively.

In WIL Unicorn Conference Division it was a close run, with coaches Prez and Purplegoo coming evenly out on top, with Prez' Undead winning the H2H with a better net TD+Cas score. They take on Prem with Undead and Nobles, repectively.

WIL Albany Regional Division saw two team go undeafeated and Kinks and greateagle took Chaos and High Elves to the conferences.

WIL Great Albion Regional Division was no match for the 2020 edition of legendary WIL team Rickson By Armbar, as they smashed their way back to Conferences.
They are joined by no other than Khorne, as coach puccios coached them to 2nd place, in a close call with Chaos and Dark elves.

60+ seasons of glory
The history of WIL goes back...

After it's LXth season, with the arrival and implenetation of the bb20202 rules, it was time for WIL to....to come

Champion races: (in order of won titles)
High Elf
Chaos Chosen
Wood Elf
Dark Elf
Chaos Dwarf
Elven Union

Old World Alliance
Black Ork
Chaos Renegades
Imperial Nobles*

Forlorn races with a * are playing in Prem season 64 and thus have a shot at it

The league generally recruits between seasons, but do get in contact with a WIL admin or drop by discord channel, and there may be an opening in-season.

Entry requirements
This is an English-speaking, UK time zone league, so coaches wanting to join should be either:
a) British Isles residents;
b) citizens of the British Isles living abroad but within two time zones of UK/Irish time;
c) any English-speaking coach within two time zones of UK/Irish time whose home country does not have its own national league.
(However, we have been known to bend these rules ... quite frequently.)

League Regulations

Each round of matches will have a 9-day deadline, but coaches are very much encouraged to complete matches faster than that as often as possible. So, the deadline for the next round will be set as soon as all the matches in the previous round have been played.

Team Categories
WIL uses BB2020 races
To ensure that a variety of types of roster are represented, the league uses the race categories adopted by the SWL (as listed below). In the competitive league as a whole, approximately one-third of the member teams would ideally be drawn from each of the three main categories (Rock, Scissors, Paper). (There is no minimum on Dynamite teams.)
As far as is possible, teams from each category will be spread as evenly as possible across the divisions in each tier when they are drawn.

The Rock-Scissors-Paper-Dynamite (RSP-D) format classifies races as follows:
ROCK: Chaos Chosen, Chaos Dwarf, Dwarf, Khemri, Nurgle, Old World, Orc, Shambling Undead, Khorne.
SCISSORS: Black Orc, Chaos Renegades, Human, Imperial Nobles, Lizardmen, Necromantic, Norse.
PAPER: Amazon, Dark Elf, Elven Union, High Elf, Skaven, Underworld Denizens, Wood Elf.
DYNAMITE: Goblin, Halfling, Ogre, Snotling, Vampire.

(Note that teams are broken down into these categories on the basis of the potential damage they can inflict, not how much they can take. Any system chosen will always be somewhat imperfect and arbitrary - this is just our one!)

Individual Roster Cap
In order to avoid flooding the league with teams of the same race the races available to new coaches will be based on the make up of the WIL.
There is also a cap on the total number of teams in the league that can be drawn from any single roster, which is 10% of the total teams (rounding down).

Please note that this means that there may not be a completely even mix of teams in the league with all rosters represented. This is intentional. I consider it normal, fitting to the Blood Bowl fluff, and in fact desirable, for more popular teams like Orcs and Humans to be (relatively) over-represented compared to niche teams like Pro Elves and Khemri.

Birthday Potions and Kickstarter Gifts
For the purposes of maintaining a level playing field, please do not use birthday healing potions or any other scrolls or potions from the FUMBBL Kickstarter in WIL.

Timing out opponent
WIL matches should be played in a compettitive and friendly spirit.
Timing out an opponent without prior warning is considered poor sportsmanship, and should be avoided.

An extension of up to 2 days can be given if both players are sure to get the game played in that time. (N.B. Sometimes this extension will not be available if this will delay the start of another tournament but this will be indicated in group PM's).
If they can't guarentee that the game will be played the game will be forfeited on the deadline.
The rules used for forfeiting are based on the official FUMBBL tournament rules and are as follows:
-If no coach contacts the staff the forfeit will be random in a league neither team will get the points. In a cup then it will be random unless one coach has obviously been absent.
-If only one coach contacted the staff that coach goes through to the next round.
-If both coaches contact the staff I will look at the circumstances. This might result in a random forfeit or a certain team forfeiting.

Scoring and the Divisional system
Scoring System
5 points are scored for a win (or win by forfeit)
2 points for a draw
1 point for a loss
0 points for a loss by forfeit or concession

(Note on forfeits: If both coaches are judged to be equally responsible for the match failing to be played, neither team will get any points from the match.)
So: play your games! Just turning up and hanging on for the final whistle will get you a point!

Coaches who consistently forfeit or concede matches will be kicked from the league. Concessions are allowed but very strongly discouraged. The leagues and cups will be short so teams can easily be retired afterwards and a new team started.

Team Retirements
A team can be retired after a season or cup finishes and replaced with a brand new TW 1100 team in a regional division.

Tie Breakers
Net TD+Cas
Net TD
Net Cas
TD scored
CAS scored
Coin toss

Note the Commissioner/WIL Admin group will put forward changes in the league to the community before bringing them in to get feedback and opinions from the players. They are also open to suggestions on changes from the community to make things better. However they will have the final say on any changes..

White Isle League is all about team rivalries built over many seasons, so while trying to stay as close to BB2020 rules as possible, there are a few twists to allow for teams and players to grow big and experienced, respectively.

Seasons and re-drafting
Seasons are currently not implemented on site.
For now, a tiered TV trimming is made, based on the division you're about to play. TV for tiers are at the moment:
1700/1500/1300, for Prem, Conferences and Regionals, respectively.
New teams starts at 1100.

Once seasons and redraft IS implemneted, the effects will not be as harsh as in Competitive Division, also given the shorter season (7 games) compared to the 15 of Competitve.
Teams will be able to hold on to their experienced players longer, as agent fees are likely reduced to 10k and only kicks in from season four onwards.

Seasons allows for player to recover, and in post-season a roll is made for each niggling injury a player has: on a 4+ it is cured (add +1 to roll if apo on team).
Players injured 'mng' last game of the season is able to play the opening game of next.

If really interested, the ruleset used can be found here
The official one used by bb2020 is this.

Champions of the bb2020 era:

SeasonWIL PremiershipWIL Unicorn ConferenceWIL Lion ConferenceWIL Great Albion RegionalWIL Albany Regional
LXIV[WIL] Purple Delvers Mutators at WIL Les Bassines ExuberantesFor Science!!Kourali Comets
LXIII[WIL] Purple DelversPower of HatsWhite Isle EarthquakesDoggys Dangles[WIL] Terrible Thundergoats
LXII[WIL] Purple DelversWhite Isle PhantomsBeasts of the LakeRickson By Armbar IIWhite Isle Earthquakes

WIL Champions of old resides here where the old rivalries continue.

Across the first 60 seasons, this how they performed:

Titles per Team and Titles per Coach
Dominus AstrumBritnoth5PeteW7
HarsH NorthStonetroll4Britnoth5
Rebel PrideKFoged4Stonetroll4
Salamonis Glorygeggster3KFoged4
White and Purple SmokePurpleChest3PurpleChest3
Seven PillarsAzure3Azure3
keep WIL and ClawPeteW3somertown3
Pine Valley Cosmonautssomertown3geggster3
Surfing the WhiteIslePeteW2Mateuszzzzzz3
Pleasure and Pain VIIIMateuszzzzzz2Prez2
Tackle gives us the WILliesBlueDevil4202BlueDevil4202
Irn Bru Re-animatorJockMcRowdy2JockMcRowdy2
Death Isle GhostsPrez2Rijssiej2
Legends of SoulPeteW2Gritter1
White Isle dogsMateuszzzzzz1Furious_George1
Something is RottingUnstoffe1GAZZATROT1
Guardian Dragons of Albionsableheart1Cyrus-Havoc1
Kung Pow!!Gritter1Christy1
Dark IsleRijssiej1Purplegoo1
Bear NecessitiesBorgen1DaCoach1
White Isle RetailCyrus-Havoc1erikekers1
Manchester's FinestPandaPower1Ulrik1
Buffalorc BWILsGAZZATROT1zombificus1
Marienburg AthleticFurious_George1Borgen1
Hugleik's WarriorsChristy1sableheart1
Night of the Walking DeadNightbreed1Unstoffe1
Karaz-a-Karak Warp Krawlerszombificus1Nightbreed 1
Doomed From the StartPurplegoo1PandaPower1
White Isle LizardsUlrik1Bill-BJJ1
Games R UsRijssiej1Nightbreed1
Woodies on Vacationerikekers1
Rickson By ArmbarBill-BJJ1
Asrai AssaultersNightbreed 1
Har Ganeth HeadrippersDaCoach1

It is the longest, most passionate debate in the Old World…

Which Blood Bowl League Institution is the strongest?

Whenever this question is asked, inevitably, the conversation focuses on the two big leagues – the SWL and the WIL.

The Southerners always argue that they have been playing the game for the longest and that the Northerners are merely imitating the real deal.

Those from the White Isle argue that their “modern league” has refined the concept and attracts greater talent from a much larger pool.

Finally, the two institutions have had enough of the talk and have agreed to settle the debate with a tournament. These two old rivals clash for coveted rights to lift the ancient Blood Bowl relic - The URN

The five best teams from each league will battle it out to decide which league gets to take home the URN. But really, it’s about much more than that…

History of the URN

Year Winner Score
2013/14 SWL 3-2
2014/15 SWL 2-0
2015/16 WIL 3-0
2016/17 WIL 2-0
2017/18 WIL 3-1
2022/23 TBD -