Let me lay out the rules I looked at and then post the question, so you all know I tried to find this on my own.
Add 1 to any Armour or Injury roll made by a player with this skill when an opponent is Knocked Down by this player during a block. Note that you only modify one of the dice rolls, so if you decide to use Mighty Blow to modify the Armour roll, you may not modify the Injury roll as well. ***Mighty Blow cannot be used with the Stab or Chainsaw skills.***
Chainsaw says NOTHING about MB under itself.
I recently played a game where I blitzed a chainsaw, got a 3 and a 1 for the dice and the +3 chainsaw did not break. But my tree had mighty blow. Should I not be able to apply MB to that AV roll?
I think I should because my player is not the one USING the chainsaw so Im not actually combining it with anything. OR are the rules interpretted to say as the attacker, I am using the opps chainsaw for a +3 so I cannot use my mb with it?
Add 1 to any Armour or Injury roll made by a player with this skill when an opponent is Knocked Down by this player during a block. Note that you only modify one of the dice rolls, so if you decide to use Mighty Blow to modify the Armour roll, you may not modify the Injury roll as well. ***Mighty Blow cannot be used with the Stab or Chainsaw skills.***
Chainsaw says NOTHING about MB under itself.
I recently played a game where I blitzed a chainsaw, got a 3 and a 1 for the dice and the +3 chainsaw did not break. But my tree had mighty blow. Should I not be able to apply MB to that AV roll?
I think I should because my player is not the one USING the chainsaw so Im not actually combining it with anything. OR are the rules interpretted to say as the attacker, I am using the opps chainsaw for a +3 so I cannot use my mb with it?