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Verminardo
Last seen 5 days ago
Verminardo (21235)
Overall
Super Star
Overall
Record
36/14/6
Win Percentage
77%
Archive

2021

2021-12-28 23:35:35
rating 6

2020

2020-06-16 13:17:34
rating 5.5

2018

2018-10-15 09:12:50
rating 6
2018-10-07 22:15:16
rating 5.9
2018-08-10 17:44:42
rating 5.5

2017

2017-03-01 11:39:52
rating 5.7
2017-01-02 11:59:11
rating 5.7

2016

2016-06-05 21:11:31
rating 5.5
2016-01-12 10:29:29
rating 4.9

2015

2015-09-27 16:55:14
rating 4.6
2015-05-31 12:23:07
rating 5.6
2015-04-26 11:38:09
rating 5.3
2015-04-21 16:45:07
rating 6
2015-01-04 09:00:09
rating 6

2014

2014-08-07 12:34:11
rating 5.9
2014-02-28 12:28:13
rating 5.7
2014-01-15 11:29:02
rating 6

2013

2013-11-22 11:03:00
rating 5.2
2013-10-29 10:40:26
rating 5
2013-10-21 14:48:23
rating 4.7
2013-09-30 19:27:17
rating 5.4
2013-06-27 16:20:51
rating 5.4
2013-06-23 11:30:28
rating 3.3
2013-01-29 22:56:02
rating 5

2012

2012-12-17 00:00:25
rating 5.1
2012-11-20 10:43:16
rating 5.5
2015-04-26 11:38:09
11 votes, rating 5.3
Team Building vs. Fun
Say you were in what they call life's rush hour, aka your late 30s. Say that between your family life, job, the occasional social call and watching Game of Thrones on Bluray, you'd be lucky to squeeze in three Fumbbl games per week. Say you had a competitive mindset and therefore, your goal was to compete in, and win, tournaments. You'd also have a mind for metagroups and you'd have done your E.L.F. cycle, your HLC sprint, your ARR sprint, but you'd have realized that this basically meant playing only one team for two months, and no tourneys, so you'd have set this aside for now.

You wouldn't be so crazy to think you could handle scheduling more than one tourney at a time. So you'd always apply for a new tourney only once you'd be out of the current one, meaning you'd play one tourney match per week, which would leave you with two other matches per week, on average.

So if you wanted to keep playing those tourneys, you'd need those matches as preparation matches. You'd need to build the next team for a tourney, or recover one coming out of a tourney. And here's a thing about preparation matches: They suck. At least compared to a match where you just pull out all the stops and play for the win, they suck. You'll maybe compromise the win because you try to protect key players, or farm extra SPPs, and half the time it won't even work out. Then you'll suffer setbacks anyway because Nuffle says that a Wood Elf Journeyman can very well 1d-pow-perm your +stat player. And with only two games per week such setbacks take forever to recover and you'll feel you're really never getting anywhere.

And deep down you'd know you're competing with people who play ten times the matches. Who can afford to cycle players until they get the stats or doubles they want. Who don't mind the setbacks and will absolutely optimize their teams for the bracket they want to play in. And I'm not even talking about hyper-breeding a team for Majors, I mean yeah, you might get lucky and have a stat freak one day but you'd never be able to build up the team around him to really support him. Maybe you could make a decent run or two in a Major before the team gets torn apart but you'd always be outgunned sooner or later.

So what would you do? Forget Majors entirely and play only RRRs? Play your pick-up games just for fun and screw team-building? Never look past the next match, always pick the skill that helps the team best immediately, and if a good team evolves by accident so be it? That'd probably be the sane thing to do. Spare yourself the frustration of striving for something you know you can't achieve, at least not within a reasonable time frame. If only it weren't for the fact that you enjoyed those times you had a half-way decent team and played in those Majors, kicking ass and taking names, with dozens of specs watching. They were really the most glorious, memorable, fun times on Fumbbl.

And one day in late April, having skipped all Majors since the CoS, and having no team anywhere near Major shape for the GLT, you'd find yourself going, sanity is no solution either.
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Comments
Posted by Stonetroll on 2015-04-26 11:57:21
Black jewels could easily make ship-shape in a few games. Get a second witch, leaping assassin and/or runner to give them bench and survivability, while still getting wizard and other inducements against the monster teams. And just build them as you go along in case you keep winning :)
Posted by JimmyFantastic on 2015-04-26 11:59:59
Choose either Woodies or Dorfs. They don't take long to get into very reasonable shape for major run.
Posted by bghandras on 2015-04-26 12:01:37
Don't force majors. Play for fun. And if a major comes across where you have an appropriate team, then join.
Posted by Verminardo on 2015-04-26 12:12:09
@ Stonetroll: Black Jewels don't even have an MB hitter atm. Plus, I can't seem to get any reasonable match-ups for them. I could try to prep them by playing against TacklePOMB but see above /re setbacks. ;-)
Posted by Wreckage on 2015-04-26 12:57:42
Just be thankful when you have a team to make the cut and don't get left out by all those stupid application rules.
Posted by happygrue on 2015-04-26 13:25:24
I've entered teams that were in sorry shape and teams that I thought really had a chance of winning it all. But it turns out I've made it much farther with the teams in sorry shape than those that had lucked themselves into being "awesome". Now I prep a few games if I have time but I'm firmly of the opinion that the draw of opponents you get has FAR more to do with getting to the top than whatever you do to your own team. Just enter something you like and let the dice fall where they may!
Posted by JimmyFantastic on 2015-04-26 13:45:58
I've entered once with a team that I thought was good enough to win - and I won.
I think the team matters a lot personally.
Posted by koadah on 2015-04-26 14:01:28
Come and play some [L]eague. Generally teams are not so pimped as people do not play so many 'open' games. So, you don't have to spend so much time pimping yours.


https://fumbbl.com/FUMBBL.php?page=group&op=view&group=7867
Posted by Verminardo on 2015-04-26 14:16:36
Hehe koadah, splitting my few matches between even more gigs? I don't think so...
Posted by koadah on 2015-04-26 14:23:56
Heh heh.

No, I do it instead of R & B. :)
Posted by happygrue on 2015-04-26 15:02:31
And another time you entered a team good enough to win and then were defeated by goblins. Sure, your team *matters*, but I think the draw and dice matter more.
Posted by JimmyFantastic on 2015-04-26 15:29:01
Nope. Sure I have played crap in the 3 first round matches with Box Griefers, but I never felt they were good enough to win the whole thing.
Posted by bghandras on 2015-04-26 15:30:33
Half the success is just showing up.
Posted by Verminardo on 2015-04-26 15:32:57
I get the point, happygrue. You can get a lucky draw or a lucky game, or two. That may well be worth entering, all by itself, even if you're entering a Dark Elf team with no stats and one double. However, me, unlike your noble self, I cannot make good for lack of preparation with the sheer brilliance of my coaching... ;-)
Posted by bghandras on 2015-04-26 15:42:54
If you think you don't have the skill, then does not matter what team you bring.
Posted by Verminardo on 2015-04-26 15:45:51
That makes no sense at all, bghandras.
Posted by bghandras on 2015-04-26 15:48:57
I honestly believe that coach skill is more important than team composition. Your team will both develop and erode during the tournament. Plus you cant win 7 straight games without good coaching.
Posted by Verminardo on 2015-04-26 16:20:55
That is a completely different statement than the first one. I would never believe I could win 7 straight games without freak luck. A good team can however make the difference if you want to win the 3-4 games it takes to win a Qualifier, which would already be a great achievement for me personally. I'm good enough to beat a top coach if luck or meta game (or both) are on my side. I'm not good enough to beat a top coach on equal footing. I still don't understand where you think you are disagreeing with me.
Posted by Balle2000 on 2015-04-27 05:25:16
/cheer
Posted by Leilond on 2015-04-27 13:30:25
Play the game and have fun
If you manage to have a team that you would like to see in a major, apply, otherwise, leave it

Personally I'm here to have fun two or three times a week (plus my weekly league match). If I lose these three fun moments because I've to prepare for a major and then I lose two key players during the last prepare match... I simply WASTED my free time

I prefer to try have the best result in the box... and if this, one day, will bring me to a major ready team, all the better, otherwise I still have the fun I had
Posted by the_Sage on 2015-04-29 20:53:46
You can't win 7 straight games without a decent measure of coach skill + a decent measure of luck. However, you can't win 7 straight games with a rubbish team, even if you have very good luck and quite good skill. I don't think I'm a bad coach, I know I've been lucky, but if I didn't have a huge wood elf team I would never have made the WO, so I can see Verminardo's objection.

I generally enjoy my games, and don't see general R play as 'major prep'. When a tournament comes along, I tend to have several teams lying about in good enough form to participate.