With the dice out of the way I now have a more time to go back to painting models.
Working my way through the stars I still need to paint up I have been focusing on those that I am unlikely to do alongside an upcoming team. When doing teams I like to paint up a star to match them, often keeping the same theme or at least colour scheme. I always have ideas for a few potential future teams in the back of my head. So am leaving stars associated with those teams till later as I may want to do them alongside the team.
Having already done Chaos Dwarfs twice and being very happy with the converted team I did for Topper I am unlikely to do them again. Rashnak Backstabber only plays for Chaos Dwarfs and has never had an “official” model. In fact he’s not a very popular star and I haven’t seen many independent versions of him either.
The most common method to represent him is the use of an old sneaky git model. They look pretty much identical to the BB equivalents except holding a knife in each hand and missing shoulder pads. These are appropriate as Rashnak is a hobgoblin assassin, if a little bland and so I decided to go for a more unique model.
I’d bought the goblin backstabbers a few years back, planning on making a goblin king conversion idea I’d had. One of those models is in what I consider to be a perfect pose, holding a knife behind his back. I could have just stuck a hobgoblin head on the body, but this would not have looked quite right. Instead I took the body and routed out the torso and legs using my dremel. I then cut a Bloodbowl hobgoblin body that most closely matched the pose I wanted to fit into that hole. A different hobgoblin head was used as it was the fanciest one and came with a face mask.
Quite a lot of greenstuff was needed to fill gaps and repair a few slips of the Dremel. To finish off the model I added a kroot shoulder pad to hide a large join and give him more of a Bloodbowl theme. He ended up smaller than normal Hobgoblins, but I didn’t think that a bad thing. I could imagine it helping him sneak about and be less noticeable. Plus given the brutal nature of their society him learning stealth and the skilled use of concealed knives could well have kept him alive.
I had a bit of a dilemma for his colour scheme. Stars should be flashier than their mundane teammates, however assassins are supposed to fade into the background. From a gaming perspective all that needs to be obvious is that he’s a hobgoblin with a knife. I settled for using mostly dark colours, black and dark brown, but did add some deep red as that is the colour most commonly associated with Chaos Dwarfs. I added a small amount of decoration with the arrow on his hat being painted red and a gold rim for the shoulder pad.
After painting up a few converted stars I fancied going back to just working on a classic 2nd edition model. I’d enjoyed the challenge of painting Ugroth, trying to make him look unique and adding some flair just through the paintjob.
Wilhelm Chaney is a really nice looking model that I feel still stands up today. Mind you with scale creep he is now a little small when seen alongside the models commonly used as werewolves or ulfwereners. Looking through examples of him on google I was a little disappointed in the schemes I saw. There were some great paint jobs, but the colours used for his clothing and armour didn’t resemble a sports uniform. All too often his fur was painted a single colour either being brown or grey and this made him a little bland too.
With his fur making up the bulk of the model I focused on that first and based my scheme on real life wolves. I gave him dark brown fur running from his nose, along his back to his tail. This was highlighted with mid brown and then a quick change to very light brown on his chest, lower face, legs and inner arms. This was highlighted with bone and white. I was careful to have a greater area of the light fur to avoid him looking too much like an Alsatian.
I’d noticed that for many of my stars I’d used either blue or red as their main colour and wanted a change. To that end I gave him a mid-green top, knee and shoulder pad. I had intended on giving him a white shirt originally but swapped this for his shorts as he then more closely resembled a sports star. His belt buckle and the edging of his armour pieces was painted silver, plus some battle damage was added to his shoulder and knee pads.
Like Rashnak, J Earlice is a rarely seen star and there is little in the way of models to represent him. He has a rather unique role as effectively a catcher ghoul, which probably explains his lack of popularity due to a dearth of passing undead/necro/vamp teams.
Ghouls are lightly armoured, meaning it would be difficult to show his star status through equipment. Instead I looked for a more impressive looking ghoul model and found the ideal one in the shape of the GW vampire counts ghoul king. Unfortunately GW have a bad habit of releasing awesome character models as part of monster or war machine kits and I didn’t want the zombie dragon/terrorghiest that he came with. I did manage to get him off e-bay in the end but it wasn’t cheap.
The model was in a pretty dynamic pose already, looking like he was moving forward with a taloned arm outstretched. This would have been ideal for a blitzer, but felt less appropriate. As he was made of plastic I decided to reposition him into a more appropriate pose. Quite a lot of cutting, pining and filling later he was converted to be jumping up to catch a pass. His pose helped give more of a Blood bowl impression and on top of this I added 2 shoulder pads.
With his bare flesh making up most of the model I spent a large proportion of my time getting hi skin right. Starting with a mid-grey and adding flesh and white to highlight it for an unhealthy looking skintone.
I wanted to contrast his pale skin with darker equipment, making his loin cloth deep red and his shoulder pads black with NMM gold edging. The skull badge on his right pad and bones on his belt were painted pale grey to represent ancient rather than fresher bones.
His base was made to be dry cracked earth with a few sparse tufts of hardy grass, much like Wilhelm’s.
Painting stars is a nice change from teams and even more so after painting over 300 dice. I can finish a star in a relatively short amount of time (for me) and lavish attention on a single model. It’s also nice to have just single model to deal with for colour schemes and uniform.
On the other hand it has been a while since I last painted a team, the NAF GT Slann were finished in May. I have slowed down a lot compared to 2014 where I completed 5 and a bit teams in a year and had booked myself up for 18 months.
Apojar has been in touch and asked me to paint him an undead team with a strip based on an older Seattle Seahawks uniform. The team will mostly be using Willy miniatures
, aside from the ghouls who are by Neomics
. Painting a team of existing models is pretty straightforward affair for me and would risk being a little dull. However this team will have a little twist to keep things interesting. It will feature 16 zombies, covering as many of the 24 NAF approved and 3 unofficial teams as it can. Some races like Khemri or the 3 stunty teams can not be raised as zombies, others are very similar so won’t need individual zombies. Willy Miniatures have a generic human 4 zombie pack that can cover the human teams, including chaos marauders and Khorne pit fighters. They also have racial zombies for amazons, orcs, wood elves and beastmen. I’ll be getting the Meiko zombie chaos dwarf
(for both dwarf teams) and dark elf
as well as the rolljordan zombie slann
I’ll be converting a Skaven zombie from a clanrat, an elf using harlequin bits, saurus from rolljordan, hobgoblin from GW and the final zombie will be an undead ape player.